Information for "Time Crisis"

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Display titleTime Crisis
Default sort keyTime Crisis
Page length (in bytes)22,912
Namespace ID0
Page ID27599
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page2 (0 redirects; 2 non-redirects)
Page imageTimeCrisis.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorSelfCloak (talk | contribs)
Date of latest edit02:14, 17 July 2018
Total number of edits11
Recent number of edits (within past 180 days)0
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Admit it: whenever you play those Light Gun Games, the absurd amount of enemies that constantly chip away your health/life makes you believe The Computer Is a Cheating Bastard. How are you ever suppose to stop this onslaught? Enter Time Crisis by Namco Bandai, a series of Light Gun Games for the arcades, now in its fourth iteration. Its main distinguishing feature is its use of a foot pedal: the player holds the pedal down to attack; when the pedal is released, the player hides behind a nearby wall/tree/bench/other object and is safe from attack, but can't retaliate. This means that unlike most light gun games, any attack can be dodged without harm even once it's been launched, although the reaction time you have can be punishingly low.
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