Time Police: Difference between revisions

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* The Sidereals and other employees of the Bureau of Destiny in ''[[Exalted]]'' fills this role to some extent. Even if they exist in a universe where time travel is technically impossible, there is still a notoriously unstable Loom of Fate that has to be protected from disturbing elements (such as other Exalted or the [[The Fair Folk|creepy]] [[The Legions of Hell|things]] [[Demon Lords and Archdevils|living]] [[Power of the Void|outside]] [[Eldritch Abomination|Creation]]).
* In ''[[Chrononauts]]'', the Time Repair Agency functions as this. A player who has 10 cards in their hand (one of the three ways to win the game) is made a new Agent in-game due to their skill at fixing paradoxes.
* One of the earliest Psychic Monsters from ''[[Yu-Gi-Oh!]]'' was [https://yugioh.fandom.com/wiki/Space-Time_Police Space-Time Police], who is [[Exactly What It Says Onon the Tin]].
 
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