Display title | Trophy Room |
Default sort key | Trophy Room |
Page length (in bytes) | 10,642 |
Namespace ID | 0 |
Page ID | 96353 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | WonderBot (talk | contribs) |
Date of latest edit | 22:46, 12 August 2023 |
Total number of edits | 11 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | One good way to establish a character's Backstory and personality is to give them a Trophy Room or wall full of trophies and mementos of their accomplishments. It may be revealed with a camera pan in the intro (which can double nicely as Exposition thanks to newspaper clippings), as background Scenery Porn to their home, or worked into the script when another character discovers it and becomes awestruck (or fearstruck, read on). Potential owners include but are not limited to: actors, Adventurer Archaeologists, football players, hunters, officers (police and military), politicians, and high-ranking members of an Artifact Collection Agency. |