Display title | Unexpected Shmup Level |
Default sort key | Unexpected Shmup Level |
Page length (in bytes) | 24,544 |
Namespace ID | 0 |
Page ID | 70001 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 20:39, 24 October 2021 |
Total number of edits | 12 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A common level type in games already relying on the Unexpected Gameplay Change, and almost expected in Gameplay Roulette titles, the Unexpected Shmup Level is a Sub-Trope where your character ends up having to go through an unexpected Shoot'Em Up based level, usually of the 2D side scrolling space shooter kind (think Gradius or the like). This is very common in the Space Zone or underwater levels, and for some reason unknown, a relatively common gameplay style for final levels and Final Boss battles. |