Display title | Universal Ammunition |
Default sort key | Universal Ammunition |
Page length (in bytes) | 36,103 |
Namespace ID | 0 |
Page ID | 22439 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 20:37, 10 April 2017 |
Total number of edits | 18 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | An odd phenomenon in some video games with guns in that any ammunition you pick up works with either any gun whatsoever or an entire class of guns. In the real world, cartridges have a variety of different calibers, lengths and propellants based on a number of factors, including desired stopping power, target penetration, and the amount of recoil and gas pressure needed for a semiauto or automatic weapon to cycle itself (or, the other way around, prevent it from exploding). |