Display title | Unrelated Effects |
Default sort key | Unrelated Effects |
Page length (in bytes) | 3,913 |
Namespace ID | 0 |
Page ID | 156564 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Gethbot (talk | contribs) |
Date of latest edit | 19:03, 14 June 2015 |
Total number of edits | 5 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | This occurs when an object or action produces an effect that should be impossible for it to cause. This is often used to make something appear more powerful, or to display a character's skill. For example, a swordsman may slash his sword... and the victim explodes. Or a gunman shoots... and his target is sliced cleanly in half. The effects themselves are never explained, by real physics, story physics or special abilities (such as Chi/Psi/Magic). If the swordsman's victim was wearing a backpack full of dynamite, or if the gunman's target is cut in two with a ragged line of bullet holes, those situations would not be examples of Unrelated Effects. |