X-COM (Video Game)/Drinking Game: Difference between revisions
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(Import from TV Tropes TVT:DrinkingGame.X-COM 2012-07-01, editor history TVTH:DrinkingGame.X-COM, CC-BY-SA 3.0 Unported license) |
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Drinking game for ''[[X-COM (Video Game)|X-COM |
Drinking game for ''[[X-COM (Video Game)|X-COM: UFO Defense]]''. |
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Start a Terror or Alien Base mission, preferably with early-game equipment. Take a shot when: |
Start a Terror or Alien Base mission, preferably with early-game equipment. Take a shot when: |
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* You somehow manage to win. |
* You somehow manage to win. |
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:<small>Back to ''[[{{ROOTPAGENAME}}]]''</small> |
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[[Category:Drinking Game]] |
Latest revision as of 12:50, 15 May 2019
All The Tropes and Miraheze are not responsible for any damages that result from drinking games. Including but not limited to damages to your liver and other people's cars. |
Drinking game for X-COM: UFO Defense.
Start a Terror or Alien Base mission, preferably with early-game equipment. Take a shot when:
- A soldier dies.
- A soldier gets mind controlled.
- A soldier or tank runs out of ammunition.
- You manage to kill an alien.
Take an extra shot when:
- The first soldier takes one step outside the craft and dies from reaction fire.
- A mind controlled soldier kills another soldier.
- An alien accidentally kills another alien.
- A soldier dies from friendly fire.
- Your tank is destroyed.
- A soldier is mind controlled three turns in a row.
Empty the bottle when:
- Everybody dies.
- You somehow manage to win.
- Back to X-COM (Video Game)