X-COM (Video Game): Difference between revisions

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By either name, ''X-COM'' puts the player in command of an e'''X'''traterrestrial '''COM'''bat unit charged with protecting Earth from an alien threat, managing resources and researching captured technology in the process. The hybrid of [[Real Time Strategy]] (improving X-COM's overall condition and catching [[Flying Saucer|UFOs]] as they land - or crashing them yourself) and [[Tactical Turn Based|Turn Based Tactics]] (exploring crash sites, stopping terror attacks, and defending and assaulting bases) quickly won the hearts of the gaming public.
By either name, ''X-COM'' puts the player in command of an e'''X'''traterrestrial '''COM'''bat unit charged with protecting Earth from an alien threat, managing resources and researching captured technology in the process. The hybrid of [[Real Time Strategy]] (improving X-COM's overall condition and catching [[Flying Saucer|UFOs]] as they land - or crashing them yourself) and [[Tactical Turn Based|Turn Based Tactics]] (exploring crash sites, stopping terror attacks, and defending and assaulting bases) quickly won the hearts of the gaming public.


Nearly three decades after its initial release, ''UFO Defense'' still attracts players and tops lists of the Best PC Games of All Time. [https://www.webcitation.org/6FHCW1Lot?url=http://www.ign.com/articles/2007/03/16/top-25-pc-games-of-all-time A 2007 assessment by IGN] has it edging out fellow Prodigal Son of Microprose ''Sid Meier's [[Civilization]] IV'' for the Number 1 slot.
Nearly three decades after its initial release, ''UFO Defense'' still attracts players and tops lists of the Best PC Games of All Time. [https://web.archive.org/web/20130316064445/http://www.ign.com/articles/2007/03/16/top-25-pc-games-of-all-time A 2007 assessment by IGN] has it edging out fellow Prodigal Son of Microprose ''Sid Meier's [[Civilization]] IV'' for the Number 1 slot.


Not to say the ''X-COM'' legacy is a solo act, however. While Gollop's team set to work on ''X-COM: Apocalypse'', an in-house crew at Microprose beat him to the punch with ''X-COM: Terror From The Deep'' in 1995, a [[Mission Pack Sequel]] created to satiate player demand for more alien-assaulting action. ''Apocalypse'' hit the shelves in 1997, to mixed reviews due to its [[Art Shift]] into pseudo-3D futuristic graphics and the clunkiness of a newly-introduced real-time option for playing missions. The last days of Microprose (and its acquisition by Hasbro Interactive) saw ''X-COM'' trying to get back on its feet with two [[Genre Shift|Genre Shifted]] offerings: ''X-COM: Interceptor'' (1998) kept the base management elements while swapping out the strategy missions for space-bound [[Simulation Game|Flight Simulator]] action, while ''X-COM: Enforcer'' (2001) ditched the strategy part outright to make a [[First Person Shooter]] running parallel to the timeline of ''UFO Defense''. Sadly, neither had the mystique of their ancestors, and are often [[Canon Discontinuity|shunted away from canon]] due to the [[Unexpected Gameplay Change]] (and in the case of ''Enforcer'', being awful).
Not to say the ''X-COM'' legacy is a solo act, however. While Gollop's team set to work on ''X-COM: Apocalypse'', an in-house crew at Microprose beat him to the punch with ''X-COM: Terror From The Deep'' in 1995, a [[Mission Pack Sequel]] created to satiate player demand for more alien-assaulting action. ''Apocalypse'' hit the shelves in 1997, to mixed reviews due to its [[Art Shift]] into pseudo-3D futuristic graphics and the clunkiness of a newly-introduced real-time option for playing missions. The last days of Microprose (and its acquisition by Hasbro Interactive) saw ''X-COM'' trying to get back on its feet with two [[Genre Shift|Genre Shifted]] offerings: ''X-COM: Interceptor'' (1998) kept the base management elements while swapping out the strategy missions for space-bound [[Simulation Game|Flight Simulator]] action, while ''X-COM: Enforcer'' (2001) ditched the strategy part outright to make a [[First Person Shooter]] running parallel to the timeline of ''UFO Defense''. Sadly, neither had the mystique of their ancestors, and are often [[Canon Discontinuity|shunted away from canon]] due to the [[Unexpected Gameplay Change]] (and in the case of ''Enforcer'', being awful).