Display title | Yoshi's Story |
Default sort key | Yoshi's Story |
Page length (in bytes) | 9,552 |
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Page ID | 177000 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 17:50, 21 January 2024 |
Total number of edits | 20 |
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Recent number of distinct authors | 1 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Yoshi's Story is a 1997 video game produced by Nintendo for the Nintendo 64 as a sort of Spiritual Successor to 1995's Super Mario World 2: Yoshi's Island. In spite of starring the same character, Super Mario's dinosaur buddy Yoshi, and sharing many of its trademark gameplay mechanics, Yoshi's Story is an entirely different animal compared to its predecessor. For one thing, the innovative gimmick of being virtually invincible and losing lives only if you failed to keep Baby Mario safe is replaced with a more traditional energy bar, and the collection and exploration aspects are almost entirely nonexistent. Not only that, the game only features 24 levels, and only six of them are required to really beat the game. |