You All Meet in a Cell: Difference between revisions

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== [[Tabletop RPG]]s ==
== [[Tabletop RPG]]s ==
* ''[[Dungeons and Dragons|Advanced Dungeons and Dragons]]'' module A4 ''In the Dungeons of the Slave Lords'', which starts out in, well, [[Exactly What It Says on the Tin]]. Somewhat justified in that the previous module ended with the PC party being captured by the Slave Lords.
* ''[[Dungeons & Dragons|Advanced Dungeons and Dragons]]'' module A4 ''In the Dungeons of the Slave Lords'', which starts out in, well, [[Exactly What It Says on the Tin]]. Somewhat justified in that the previous module ended with the PC party being captured by the Slave Lords.
** In ''Finder's Bane'' Joel and Holly who already knew each other met Walinda and Jasmine after being captured by clergy of Iyachtu Xvim and had to escape together.
** In ''Finder's Bane'' Joel and Holly who already knew each other met Walinda and Jasmine after being captured by clergy of Iyachtu Xvim and had to escape together.
* ''[[Deadlands]]'' example: In the ''Devil's Canyon'' adventure, the posse wakes up alone in a cabin in the back country, with no memory of how they got there. Doesn't seem like much of an example, until most of the way through the adventure. Turns out {{spoiler|they're all dead. Their "dark half" was in control when they were captured, explaining the amnesia...and how this example fits being held against your will.}}
* ''[[Deadlands]]'' example: In the ''Devil's Canyon'' adventure, the posse wakes up alone in a cabin in the back country, with no memory of how they got there. Doesn't seem like much of an example, until most of the way through the adventure. Turns out {{spoiler|they're all dead. Their "dark half" was in control when they were captured, explaining the amnesia...and how this example fits being held against your will.}}
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** In the second game, the [[Player Character|PCs]] are part of the Avernite armed forces - whether they banded up themselves, or were assigned to each other by the military is left to imagination. In the third game, the situation is similar - only this time, they're the back-up surface explorers acting on behalf of the Avernite government.
** In the second game, the [[Player Character|PCs]] are part of the Avernite armed forces - whether they banded up themselves, or were assigned to each other by the military is left to imagination. In the third game, the situation is similar - only this time, they're the back-up surface explorers acting on behalf of the Avernite government.
* ''[http://roguelikefiction.com/ Legerdemain]''. You start the game in "The Jails of the Doobah Boogadah II", and the beginning of the game involves breaking out.
* ''[http://roguelikefiction.com/ Legerdemain]''. You start the game in "The Jails of the Doobah Boogadah II", and the beginning of the game involves breaking out.
* In ''[[Saga Frontier]]'', Emelia begins her story in Despair, a supermax prison, wrongfully accused of her fiance's murder. She breaks out accompanied by Anne and Lisa. (Ironically, in anyone else's story, Anne would help you break ''into'' Despair during the Rune Quest.)
* In ''[[SaGa Frontier]]'', Emelia begins her story in Despair, a supermax prison, wrongfully accused of her fiance's murder. She breaks out accompanied by Anne and Lisa. (Ironically, in anyone else's story, Anne would help you break ''into'' Despair during the Rune Quest.)
* Early on in ''[[Tales of Vesperia]]'' the main character, Yuri, is placed in the Imperial City's prison. The person in the cell next to him is a man named Raven, {{spoiler|later revealed to be Schwann, a captain of the Imperial Knights}}. He helps Yuri escape, and several hours of gameplay later he becomes your last party member.
* Early on in ''[[Tales of Vesperia]]'' the main character, Yuri, is placed in the Imperial City's prison. The person in the cell next to him is a man named Raven, {{spoiler|later revealed to be Schwann, a captain of the Imperial Knights}}. He helps Yuri escape, and several hours of gameplay later he becomes your last party member.
* ''[[Myst|Riven]]'''s gameplay begins with the player witnessing a struggle from withing a prison cell, after which the cell is opened.
* ''[[Myst|Riven]]'''s gameplay begins with the player witnessing a struggle from withing a prison cell, after which the cell is opened.