Information for "Zaxxon"

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Display titleZaxxon
Default sort keyZaxxon
Page length (in bytes)2,333
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Page ID15637
Page content languageen - English
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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit18:16, 28 July 2020
Total number of edits9
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A 1982 Shoot'Em Up created by Sega, Zaxxon was the first Arcade Game to simulate a 3-dimensional view by using Isometric Projection, a form of axonometric projection (hence the name of the game). The game scrolls diagonally through enemy fortresses and outer space as the player's ship dodges the shots of enemy fighters and force field barriers, finally encountering the evil armored robot Zaxxon. Handicaps include the ship's constantly dwindling fuel supply (replenished, as in Scramble, by shooting fuel tanks), and a homing missile that will target the ship if it flies too high. The ship's altitude is indicated on a gauge and by shadows cast on the surface.
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