Information for "Arbitrary Equipment Restriction"

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Display titleArbitrary Equipment Restriction
Default sort keyArbitrary Equipment Restriction
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Page ID64282
Page content languageen - English
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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit20:04, 1 August 2019
Total number of edits10
Recent number of edits (within past 180 days)0
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A point in a video game where a certain weapon or ability is not actually taken away or crippled or disabled in any way or fashion in story, but merely unusable or unselectable to the player for no particular reason given by the game, or a very weak reason in the form of a Hand Wave. Different from Gameplay and Story Segregation, in that there is no in-story explanation for it. You just plain can't use/select it now; you can probably use it later, just not at the moment. Even when all logic the game has laid out indicate they are fully capable of doing what you're not allowed to do. Closely related to the Insurmountable Waist-Height Fence and its sub-trope the Invisible Wall wheras this trope deals with what the player can/can't do, not necessarily relating to the terrain.
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