Display title | Artillery Duel |
Default sort key | Artillery Duel |
Page length (in bytes) | 1,726 |
Namespace ID | 0 |
Page ID | 153623 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | GethN7 (talk | contribs) |
Date of latest edit | 14:37, 13 July 2021 |
Total number of edits | 9 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (4) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Each player controls an artillery piece, dropped out of the sky into a randomly chosen terrain. Each player has 15 or 30 seconds (depending on the difficulty level) to adjust barrel angle and powder charge, then fire the round. Wind is a factor, rising and falling, or even changing direction. Terrain can get in the way of the shots, forcing the players to use high barrel angles, but sometimes the guns fall within each others' line of sight, giving the players easy shots with low angles and high powder charges. |