Display title | Atari ST |
Default sort key | Atari ST |
Page length (in bytes) | 4,860 |
Namespace ID | 0 |
Page ID | 142580 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 19:47, 16 November 2017 |
Total number of edits | 9 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Jack wanted a new computer, and fast. A lot of his friends from Commodore had left to follow him, so a combination of Atari and ex-Commodore engineers started working frantically to get something ready for the Winter Consumer Electronics Show coming up in January '85. The Motorola 68000 was chosen to be the CPU. RAM started at 128K, but was 512K by the time the computer was done. A custom GPU called Shifter allowed three screen modes: 320*200 with 16 out of 512 colors, 640*200 with 4 out of 512, and 640*400 bitmap. Sound would be the General Instrument AY-3-8912. The operating system was to be a port of Digital Research's CP/M, but it proved too primitive and was replaced by a new OS that DR was developing, called GEMDOS. A graphical user interface on top of GEMDOS completed the OS, called TOS ("Total Operating System", or "Tramiel Operating System", but usually just "The Operating System"). |