Awesome Bosses/the Legend of Zelda Series: Difference between revisions

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** Then there's Scervo, and his successor, Dreadfuse, who are [[Ninja Zombie Pirate Robot|robot skeleton pirate minibosses]]. Both battles take place on a plank, where you have to push them back to the edge while keeping them from cornering you against a spike wall. They're certainly tense duels, especially once they [[Shock and Awe|power up their swords with electricity]], making mistakes more punishable.
** Then there's Scervo, and his successor, Dreadfuse, who are [[Ninja Zombie Pirate Robot|robot skeleton pirate minibosses]]. Both battles take place on a plank, where you have to push them back to the edge while keeping them from cornering you against a spike wall. They're certainly tense duels, especially once they [[Shock and Awe|power up their swords with electricity]], making mistakes more punishable.
* The Imprisoned can be [[Warmup Boss|fairly]] [[Breather Boss|easy]] in all of his incarnations, but the second and third battles are awesome for the sheer fact that {{spoiler|''[[The Rival|Groose]]'', of all people, helps you win them by catapulting giant bombs ([[Human Cannonball|and eventually you]]) at it.}}
* The Imprisoned can be [[Warmup Boss|fairly]] [[Breather Boss|easy]] in all of his incarnations, but the second and third battles are awesome for the sheer fact that {{spoiler|''[[The Rival|Groose]]'', of all people, helps you win them by catapulting giant bombs ([[Human Cannonball|and eventually you]]) at it.}}

== [[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]] ==
** In ''this corner'', weighing in at 110 pounds soaking wet and riding the robotic form of Mineru, Sage of Spirit, Link the Hero of Hyrule! His opponent, weighing in at… a ''lot'', the Scourge of the Spirit Temple, the Seized Construct! Indeed, this boss fight is like a boxing match between two [[Humongous Mecha]]s in [[Death Course|a ring with electrified ropes and a floor made of Gloom]], whoever thought this up was a genius.
** Phantom Ganon, or rather, Phantom Ganons, plural. What could be cooler than fighting these shadowy clones of Ganondorf in the decayed ruins of the throne room of Hyrule Castle? What makes it even more awesome is having the Sages’ avatars there with you, making it a five-on-five hero-team-versus-villain-team free-for-all. Only thing that might have made it more awesome is if the Sages were there in person (rather than show up at the cutscene afterwards) but that needed to be necessary for sake of plot, with the You Are Not Alone theme of the game.
** Ahem, '''Master Kohga!'''. Really! Still a [[Laughably Evil]] comic relief villain, but as a boss, much, much better than the big joke he was in the previous game. You fight him four times, and each time he uses a different Zonai-constructed vehicle, first a tank, then a flying machine, then a motorboat (possibly inspired by the one in ''[[Live and Let Die (film)|Live and Let Die]]''), and finally a [[Humongous Mecha]] like the one against the Seized Construct. Evil as he is, it’s hard not to say, ''“Glory to Master Kohga!”''


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