Base on Wheels: Difference between revisions

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** There's also the [[Canon Discontinuity|Squats]], a now [[Retcon|abandoned faction]] that specialised in this trope. Land Trains, the Colossus, the Cyclops...
** There's also the [[Canon Discontinuity|Squats]], a now [[Retcon|abandoned faction]] that specialised in this trope. Land Trains, the Colossus, the Cyclops...
** And the role-playing games in the setting give us Ambulon, the wandering city (well, that's a city-sized Base On Legs, but close enough), and the hive-ships of Zayth, which are tracked megalopoli carrying ridiculous amounts of (occasionally starship-scaled) weaponry, used to battle other hive-ships for resources
** And the role-playing games in the setting give us Ambulon, the wandering city (well, that's a city-sized Base On Legs, but close enough), and the hive-ships of Zayth, which are tracked megalopoli carrying ridiculous amounts of (occasionally starship-scaled) weaponry, used to battle other hive-ships for resources
* [[Dungeons & Dragons]]
* [[Dungeons & Dragons]] 3E ''Great Wheel'' cosmology has the Crawling City in Gehenna, the capital city for the fiendish Yuggoloths
** 3rd Edition ''Great Wheel'' cosmology has the Crawling City in Gehenna, the capital city for the fiendish Yuggoloths and their dreaded General.
** The demon prince (and Patron of Gnolls) Yeenoghu has a palace on rollers that is endlessly dragged around his domain by hordes of slaves.
** The demon prince (and Patron of Gnolls) Yeenoghu has a palace on rollers that is endlessly dragged around his domain by hordes of slaves.
** The ''Dragon Magazine'' description of Baba Yaga's Dancing Hut fits this trope, probably more so than the original Russian myth, because the cottage on chicken legs is really a [[Pocket Dimension]] on chicken legs.
** The ''Dragon Magazine'' description of Baba Yaga's Dancing Hut fits this trope, probably more so than the original Russian myth, because the cottage on chicken legs is really a [[Pocket Dimension]] on chicken legs.
** In ''[[Planescape]]'', wizards often make their base in the Outlands, constructing mobile castles (often of the walking type, as the terrain is rarely flat) using [[Steampunk]] or [[Clock Punk]] technology, and they have a practical reason for it. The rings of the Outlands have a nullifying effect on magic that increases the closer you get to the Spire. For instance, if a wizard is Level 12, he can cast up to 6th-Level spells. Assuming he had the funds and resources to build an automation like this, it would benefit him to build it in the 5th Circle of Outlands, where 7th Level and higher spells cannot be cast, meaning he is safe from assaults by wizards more powerful than he is. However, the borders of the Circles can shift, and he could likely become strong enough to cast 7th Level spells himself, so a mobile castle is useful when relocating is necessary.
* The d20 worldbook ''[[Dragon Mech]]'' has entire societies living in [[Humongous Mecha]], from two man human powered walkers through 50 foot high clockwork or steam powered ones up to city-mechs carrying thousands of people and fleets of the smaller mechs.
* The d20 worldbook ''[[Dragon Mech]]'' has entire societies living in [[Humongous Mecha]], from two man human powered walkers through 50 foot high clockwork or steam powered ones up to city-mechs carrying thousands of people and fleets of the smaller mechs.