Display title | BattleTech Expanded Universe |
Default sort key | BattleTech Expanded Universe |
Page length (in bytes) | 8,492 |
Namespace ID | 0 |
Page ID | 93188 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | GethN7 (talk | contribs) |
Date of latest edit | 14:25, 13 July 2021 |
Total number of edits | 11 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A galaxy-wide conflict with Giant Mecha spanning centuries is ripe for backstory, so FASA naturally encouraged filling out the BattleTech universe. They licensed the creation of a series of Science Fiction novels as the main medium for this. The continuity of these novels was incredibly well kept, mainly because the nature of the 'verse allowed for a very wide variety of characters and settings. Naturally, this led to an extremely large and diverse cast of characters, which is probably the strongest point of the novels. Much of the setting's tone was (and continues to be) defined by Michael Stackpole, with other authors fitting their works in around his. |