Display title | Call of Duty: Modern Warfare/Analysis |
Default sort key | Call of Duty: Modern Warfare/Analysis |
Page length (in bytes) | 3,344 |
Namespace ID | 0 |
Page ID | 98160 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 18:40, 23 January 2024 |
Total number of edits | 11 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | One of the big selling points of the original Call of Duty, if those of you old enough to have played that game will recall, was that you were no longer expected to win the war single-handed, that you would have allies on your side (though the usefulness of your allies might be debateable). In the intro monologue for Modern Warfare 3, Makarov states that all it takes is the will of a single man to create a global conflict, scoffing at the world leaders' attempts to shape events around the world in their favor. |