Information for "Category:Rhythm Game"

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Display titleCategory:Rhythm Game
Default sort keyRhythm Game
Page length (in bytes)4,704
Namespace ID14
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Page ID234960
Page content languageen - English
Page content modelwikitext
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Total number of members67
Number of pages67
Number of subcategories0
Number of files0

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Page creatorGethbot (talk | contribs)
Date of page creation22:12, 18 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit00:54, 15 February 2015
Total number of edits11
Recent number of edits (within past 180 days)0
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Most Rhythm Games follow a simple premise: The game will flash commands, and you have to input the same. This may sound easy and familiar, but Rhythm is where the trickiness comes in; the commands have to inputted in time with the music, within a certain timing window which varies from game to game. If the input is made too early or too late, the player misses. The size of the timing window can hugely impact the game; for example, both Guitar Hero 3 and Rock Band have one "hit or miss" timing window, but RB's is much smaller, demanding better timing. Some games like Dance Dance Revolution have multiple timing windows, giving the player a different score depending on timing accuracy. To summarize: hitting all the buttons as fast as you can is a surefire way to fail as fast or faster than doing nothing.
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