Display title | Comeback Mechanic |
Default sort key | Comeback Mechanic |
Page length (in bytes) | 16,174 |
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Page ID | 59970 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 21:32, 29 January 2018 |
Total number of edits | 11 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Video games can be cruel sometimes. After all, The Computer Is a Cheating Bastard. However, some games feel sorry for a player who might need a positive shove. When done well, this creates a motive for less experienced players to keep playing and a deeper layer of strategy for more experienced players. When done shoddily, it will needlessly drag out a match longer than it should. In general though, the purpose of such mechanics is to keep the game close so that less experienced players aren't left in the dust, which can have disastrous results in the game's popularity. |