Display title | Command & Conquer 3: Tiberium Wars |
Default sort key | Command & Conquer 3: Tiberium Wars |
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Page ID | 173694 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 17:45, 2 March 2022 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | The third main series installment of the Command & Conquer: Tiberium series, Tiberium Wars is set seventeen years after its predecessor Tiberian Sun in a starkly stratified world. GDI has succeeded in containing Tiberium in areas dubbed Blue Zones, which are bastions of civilization and relative paradises compared to the rest of the planet. Yellow Zones are lawless wastelands where daily life is a struggle and Nod is seen as the last hope of the common man. Red Zones, meanwhile, have been wholly xenoformed by Tiberium and are storm-wracked hells lethal to humans. Kane reemerges once more to launch a surprise attack on a complacent GDI, whose retaliation has an unintended side effect: an alien race called the Scrin suddenly invades, seeking to harvest Earth's Tiberium bounty. The aliens are narrowly driven off, while Kane succeeds in his plan to acquire their technology. |