Display title | Command and Conquer Economy |
Default sort key | Command and Conquer Economy |
Page length (in bytes) | 24,824 |
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Page ID | 29652 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 00:58, 30 January 2018 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In most civilisation- and city-building games, nothing ever gets built unless the player specifically orders it. While it is simpler to depict the resource management in this way, it is very unrealistic to, for example, have to build "state" stables and "state" smithies in order to recruit knights in a medieval-themed game, or have to specifically order a resource extraction operation rather than have an autonomous agent do it in response to increased demand. |