Die, Chair, Die!: Difference between revisions

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{{trope}}
{{trope}}
[[File:when-storm-attacks_9520.png|link=Sonic Riders|right|Whoever is in that hover-car is having a very bad day.<ref>Maybe they shouldn't having been driving it in the middle of the Ex World Grand Prix, in the exact part of the city that the racers would go through?</ref>]]
[[File:when-storm-attacks_9520.png|link=Sonic Riders|frame|Whoever is in that hover-car is having a very bad day.<ref>Maybe they shouldn't having been driving it in the middle of the Ex World Grand Prix, in the exact part of the city that the racers would go through?</ref>]]




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** Some crafty ''[[Starcraft]]'' players actually infect these "harmless" animals with parasites, allowing them a little more intel on enemy movement, knowing that most people don't bother killing them.
** Some crafty ''[[Starcraft]]'' players actually infect these "harmless" animals with parasites, allowing them a little more intel on enemy movement, knowing that most people don't bother killing them.
* This is subverted in a handful of ''[[The Legend of Zelda (Franchise)|The Legend of Zelda]]'' games, where not only are the chickens indestructible, but attacking them repeatedly will cause them to [[Video Game Cruelty Punishment|summon an army of doom chickens]] that will [http://www.vgcats.com/comics/?strip_id=52 hunt you down and kill you].
* This is subverted in a handful of ''[[The Legend of Zelda (Franchise)|The Legend of Zelda]]'' games, where not only are the chickens indestructible, but attacking them repeatedly will cause them to [[Video Game Cruelty Punishment|summon an army of doom chickens]] that will [http://www.vgcats.com/comics/?strip_id=52 hunt you down and kill you].
** In ''[[The Legend of Zelda Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'', however, attacking the chickens would force you to take control of it for a short duration. This was not so much a deterrent as ''totally freaking awesome''.
** In ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'', however, attacking the chickens would force you to take control of it for a short duration. This was not so much a deterrent as ''totally freaking awesome''.
** And in ''[[The Legend of Zelda Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' you '''can''' kill the chickens, by picking them up and throwing them to the water. You have to jump into the water too, however; otherwise they bounce from an invisible wall surrounding the land.
** And in ''[[The Legend of Zelda Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' you '''can''' kill the chickens, by picking them up and throwing them to the water. You have to jump into the water too, however; otherwise they bounce from an invisible wall surrounding the land.
** In ''[[The Legend of Zelda Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]],'' the chickens, if put in water, will simply come to the edge and climb back up... ''no matter how far away the surface is.'' At one point, you use a chicken to slow your fall as you glide down to the ground ''far'' below. When you're done, you let go of the chicken, and he'll float across the water, back to the wall, and ''rise back up into the heavens as if there's an invisible elevator.'' (There's no way his wings could propel him back up the height of a skyscraper, no way.) It is hilarious.
** In ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]],'' the chickens, if put in water, will simply come to the edge and climb back up... ''no matter how far away the surface is.'' At one point, you use a chicken to slow your fall as you glide down to the ground ''far'' below. When you're done, you let go of the chicken, and he'll float across the water, back to the wall, and ''rise back up into the heavens as if there's an invisible elevator.'' (There's no way his wings could propel him back up the height of a skyscraper, no way.) It is hilarious.
** In ''[[The Legend of Zelda Links Awakening (Video Game)|The Legend of Zelda Links Awakening]]'', you can kill the chickens by using the Magic Rod. Doing so might reward you with a heart.
** In ''[[The Legend of Zelda Links Awakening (Video Game)|The Legend of Zelda Links Awakening]]'', you can kill the chickens by using the Magic Rod. Doing so might reward you with a heart.
** ''[[The Legend of Zelda: Skyward Sword (Video Game)|The Legend of Zelda Skyward Sword]]'' has Link face the consequences of this at one point. In the Lumpy Pumpkin bar, there's a breakable chandelier with a Piece of Heart on it. Break it and the bar owner makes you do a mini-quest to pay it off. The game also chastises you for looking through other people's cupboards.
** ''[[The Legend of Zelda: Skyward Sword (Video Game)|The Legend of Zelda Skyward Sword]]'' has Link face the consequences of this at one point. In the Lumpy Pumpkin bar, there's a breakable chandelier with a Piece of Heart on it. Break it and the bar owner makes you do a mini-quest to pay it off. The game also chastises you for looking through other people's cupboards.
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* Most placeables in the environment for ''Hellgate: London'' are destructible. While they occasionally drop money or items, players actually get Achievement Points if they destroy enough.
* Most placeables in the environment for ''Hellgate: London'' are destructible. While they occasionally drop money or items, players actually get Achievement Points if they destroy enough.
* Played straight in the ''[[Shadow Hearts]]'' prequel ''Koudelka'', where a few of the random encounters are against possessed sets of chairs and tables.
* Played straight in the ''[[Shadow Hearts]]'' prequel ''Koudelka'', where a few of the random encounters are against possessed sets of chairs and tables.
* Thanks to Digital Molecular Matter, which can accurately model substances, ''[[Star Wars]]: [[The Force Unleashed]]'' has some of the most satisfying [[Die Chair Die]] moments of any game, ever.
* Thanks to Digital Molecular Matter, which can accurately model substances, ''[[Star Wars]]: [[The Force Unleashed]]'' has some of the most satisfying [[Die, Chair, Die!]] moments of any game, ever.
** Subverted at some windows near the end. Every window in the entire game (before the laser tunnel) sucks all enemies within reach into space. In the last stage: window force pushes YOU to the other side of the room.
** Subverted at some windows near the end. Every window in the entire game (before the laser tunnel) sucks all enemies within reach into space. In the last stage: window force pushes YOU to the other side of the room.
* ''[[Saints Row]]'' has plenty of destructible scenery. But alas the accursed telephone pole will not come down.
* ''[[Saints Row]]'' has plenty of destructible scenery. But alas the accursed telephone pole will not come down.
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* ''[[Champions Online (Video Game)|Champions Online]]'' not only lets you break, blast, shoot, crush, stomp, or whatever to everything from crates to tanks, it also lets you pick them up if your strength stat is high enough. And then you can throw them at the baddies, too.
* ''[[Champions Online (Video Game)|Champions Online]]'' not only lets you break, blast, shoot, crush, stomp, or whatever to everything from crates to tanks, it also lets you pick them up if your strength stat is high enough. And then you can throw them at the baddies, too.
* The ''indestructible'' nature of most non-plot-related objects in older video games was parodied on a long-lost gaming website with the "[[Doom|Indestructable Crate]] vs The L-Shaped [[Tetris (Video Game)|Tetris]] Block" challenge.
* The ''indestructible'' nature of most non-plot-related objects in older video games was parodied on a long-lost gaming website with the "[[Doom|Indestructable Crate]] vs The L-Shaped [[Tetris (Video Game)|Tetris]] Block" challenge.
* Used in ''[[Phineas and Ferb]]'', which [[Statistically Speaking|led]] [[Averted Trope|to]] [[Sequence Breaking]] after Candace realized her hair dryer deconstructed [[Game Breaker|enemies]] and [[Die Chair Die|objects]] in a jump-and-dodge game.
* Used in ''[[Phineas and Ferb]]'', which [[Statistically Speaking|led]] [[Averted Trope|to]] [[Sequence Breaking]] after Candace realized her hair dryer deconstructed [[Game Breaker|enemies]] and [[Die, Chair, Die!|objects]] in a jump-and-dodge game.
{{quote| '''{{smallcaps| Phineas:}}''' Let's just follow the carnage.}}
{{quote| '''{{smallcaps| Phineas:}}''' Let's just follow the carnage.}}
* The Missing Link levels in the Monsters vs Aliens videogame.
* The Missing Link levels in the Monsters vs Aliens videogame.
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* ''[[Alone in The Dark]] 2008'' also features "[[Kill It With Fire|Burn Chair, Burn]]".
* ''[[Alone in The Dark]] 2008'' also features "[[Kill It With Fire|Burn Chair, Burn]]".
* In ''[[Medal of Honor]]: Frontline'' and ''Allied Assault'', in addition to [[Exploding Barrels|exploding barrels and crates]], certain destructible setpieces, [[Explosive Instrumentation|such as radios]], will [[Made of Explodium|explode]] and take out nearby [[Mook|mooks]].
* In ''[[Medal of Honor]]: Frontline'' and ''Allied Assault'', in addition to [[Exploding Barrels|exploding barrels and crates]], certain destructible setpieces, [[Explosive Instrumentation|such as radios]], will [[Made of Explodium|explode]] and take out nearby [[Mook|mooks]].
* [[College Saga]] goes from an [[Insurmountable Waist High Fence]] ("a huge chair blocks your path") to [[Die Chair Die]] via the party's new wizard. The resulting explosion turns the chair into an NPC with a [[Fetch Quest]]...who promptly gets the same [[Die Chair Die]] treatment, and the party proceeds onward.
* [[College Saga]] goes from an [[Insurmountable Waist High Fence]] ("a huge chair blocks your path") to [[Die, Chair, Die!]] via the party's new wizard. The resulting explosion turns the chair into an NPC with a [[Fetch Quest]]...who promptly gets the same [[Die, Chair, Die!]] treatment, and the party proceeds onward.
* In the flash game ''[http://armorgames.com/play/12247/coinbox-hero Coinbox Hero]'', your adversary is as the title says, a ''coin box''. In addition to the standard method of jumping and hitting it, there are a variety of weapons you can buy to use against it.
* In the flash game ''[http://armorgames.com/play/12247/coinbox-hero Coinbox Hero]'', your adversary is as the title says, a ''coin box''. In addition to the standard method of jumping and hitting it, there are a variety of weapons you can buy to use against it.
** {{spoiler|Nuking it destroys it and creates [[Memetic Mutation|Nyan Cat]]. Seriously.}}
** {{spoiler|Nuking it destroys it and creates [[Memetic Mutation|Nyan Cat]]. Seriously.}}
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* ''[[Gobliiins|Goblins 3]]'', Blount turns into a slightly more violent [[Wolf Man]] at one point and starts using a hammer to break the house of a [[Jerkass]] shopkeeper, who kidnapped his bird, stole his coin, and refused to cooperate him with anything.
* ''[[Gobliiins|Goblins 3]]'', Blount turns into a slightly more violent [[Wolf Man]] at one point and starts using a hammer to break the house of a [[Jerkass]] shopkeeper, who kidnapped his bird, stole his coin, and refused to cooperate him with anything.
* The ''[[Command and Conquer]]'' games allow you to order units to force-fire on objects in the world. These objects can range from [[Video Game Cruelty Potential|harmless civilians or friendly units]] to beach towels, which [[Made of Explodium|explode violently.]] Red Alert 2 contains perhaps the most extreme example in the form of [[Mad Bomber|Crazy Ivan]], who can strap explosives to pretty much any unit or prop he can get to.
* The ''[[Command and Conquer]]'' games allow you to order units to force-fire on objects in the world. These objects can range from [[Video Game Cruelty Potential|harmless civilians or friendly units]] to beach towels, which [[Made of Explodium|explode violently.]] Red Alert 2 contains perhaps the most extreme example in the form of [[Mad Bomber|Crazy Ivan]], who can strap explosives to pretty much any unit or prop he can get to.
* The entire point of Rygar: The Legendary Adventure is not as much defeating greek gods but more about [[Everything Breaks|destroying pillars, arches and the general landscape]] with bonuses for [[Hundred Percent Completion|100% Completion]].
* The entire point of Rygar: The Legendary Adventure is not as much defeating greek gods but more about [[Everything Breaks|destroying pillars, arches and the general landscape]] with bonuses for [[Hundred-Percent Completion|100% Completion]].
* [[Black (Video Game)|Black]] has a lot of structures and walls that are destructible. The levels are also filled to brim with [[Exploding Barrels]] to make sure many thing's get blown up.
* [[Black (Video Game)|Black]] has a lot of structures and walls that are destructible. The levels are also filled to brim with [[Exploding Barrels]] to make sure many thing's get blown up.
* In [[Sonic Riders]], Power-type characters work this way, punching out certain obstacles in their path, the obstacles in question varying depending on the track, and gain Air for doing so. Nobody quite knows how the giant steel grapes in Green Cave got there. Also, all characters can do the same to ''the racer in front of them'' if boosting or using a certain board.
* In [[Sonic Riders]], Power-type characters work this way, punching out certain obstacles in their path, the obstacles in question varying depending on the track, and gain Air for doing so. Nobody quite knows how the giant steel grapes in Green Cave got there. Also, all characters can do the same to ''the racer in front of them'' if boosting or using a certain board.
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[[Category:Furniture Tropes]]
[[Category:Furniture Tropes]]
[[Category:Die Chair Die]]
[[Category:Die Chair Die]]
[[Category:Trope]]