Display title | Die, Chair, Die! |
Default sort key | Die, Chair, Die! |
Page length (in bytes) | 32,860 |
Namespace ID | 0 |
Page ID | 157605 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 18:33, 5 November 2023 |
Total number of edits | 16 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In opposition to the traditional practice of setting games in spartan worlds with nothing about that doesn't want to kill you, recent games try to add realism by inserting a lot of prop objects, such as chairs, tables, televisions and the like. These will frequently end up in your way. |