Donkey Kong Country (video game): Difference between revisions

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[[File:DKC_trio_2290.jpg|frame|Diddy, Donkey, and Dixie.]]
[[File:DKC_trio_2290.jpg|frame|Diddy, Donkey, and Dixie.]]


{{quote|''"Introducing Donkey Kong Country, the first fully-rendered game '''''EVER'''''. Where '''''YOU''''' gonna find it? '''''NOT''''' on [[Sega Genesis|Sega]]. '''''NOT''''' on [[Other Sega Systems|32X adaptors]]. '''''NOT''''' on CD-ROM. It's [[Killer App|only for]] '''''[[Super Nintendo Entertainment System|SUPER NES]].'''''"''|[http://www.youtube.com/watch?v=IM5rYucoQRU The original commercial for the game], giving Nintendo the chance to [[Take That|take a well aimed shot]] at their rivals.}}
{{quote|''"Introducing Donkey Kong Country, the first fully-rendered game '''''EVER'''''. Where '''''YOU''''' gonna find it? '''''NOT''''' on [[Sega Genesis|Sega]]. '''''NOT''''' on [[Other Sega Systems|32X adaptors]]. '''''NOT''''' on CD-ROM. It's [[Killer App|only for]] '''''[[Super Nintendo Entertainment System|SUPER NES]].'''''"|''|[http://www.youtube.com/watch?v{{=}}IM5rYucoQRU The original commercial for the game], giving Nintendo the chance to [[Take That|take a well aimed shot]] at their rivals.}}


Introduced in 1994 for the [[Super Nintendo Entertainment System]], and ported to the [[Game Boy Color]] four years later and to the [[Game Boy Advance]] six years after that, ''Donkey Kong Country'' introduced the groundbreaking technique of using pre-rendered 3D graphics in a 2D console game<ref>It had already been done in arcades.</ref>, and marked the final decisive milestone in the early-to-mid '90s [[Console Wars]] between the [[Sega Genesis]] and [[Super Nintendo]], with the latter emerging in the lead in the west. It also brought the star of ''[[Donkey Kong]]'' back into the limelight (though the game makes it clear that [[Legacy Character|the Donkey Kong you play as is different from the original, and that the original Donkey Kong is the older and aptly named Cranky Kong]]; the ''[[Mario vs. Donkey Kong]]'' games may have [[Ret Conned]] this though).
Introduced in 1994 for the [[Super Nintendo Entertainment System]], and ported to the [[Game Boy Color]] four years later and to the [[Game Boy Advance]] six years after that, ''Donkey Kong Country'' introduced the groundbreaking technique of using pre-rendered 3D graphics in a 2D console game<ref>It had already been done in arcades.</ref>, and marked the final decisive milestone in the early-to-mid '90s [[Console Wars]] between the [[Sega Genesis]] and [[Super Nintendo]], with the latter emerging in the lead in the west. It also brought the star of ''[[Donkey Kong]]'' back into the limelight (though the game makes it clear that [[Legacy Character|the Donkey Kong you play as is different from the original, and that the original Donkey Kong is the older and aptly named Cranky Kong]]; the ''[[Mario vs. Donkey Kong]]'' games may have [[Ret Conned]] this though).
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* [[Gameplay and Story Segregation]]: Averted in the opening of the GBA version of ''Donkey Kong Country''. Diddy Kong has no trouble defending the Banana Hoard from Kremlings until a Krusha shows up. Diddy can't defeat Krushas on his own.
* [[Gameplay and Story Segregation]]: Averted in the opening of the GBA version of ''Donkey Kong Country''. Diddy Kong has no trouble defending the Banana Hoard from Kremlings until a Krusha shows up. Diddy can't defeat Krushas on his own.
* [[Genre Savvy]]: After a short while of playing any of these games, an observant player will be able to ''correctly'' guess where some of the secret areas and items are hidden, even without (entirely) relying on [[Trial and Error Gameplay|checking every possible wall or pit]].
* [[Genre Savvy]]: After a short while of playing any of these games, an observant player will be able to ''correctly'' guess where some of the secret areas and items are hidden, even without (entirely) relying on [[Trial and Error Gameplay|checking every possible wall or pit]].
* [[Get on the Boat]]/[[You Must Be This Tall to Enter]]: ''Donkey Kong Country 3'', and you have to change vehicles four or five times over the course of the game.
* [[Get on the Boat]]/[[Ability Required to Proceed]]: ''Donkey Kong Country 3'', and you have to change vehicles four or five times over the course of the game.
* [[Getting Crap Past the Radar]]: Literally. A few potential answers to Swanky's quizzes in ''Donkey Kong Country 2'' are "Kaptain K. Rapp" and "K. Rapp's Keep".
* [[Getting Crap Past the Radar]]: Literally. A few potential answers to Swanky's quizzes in ''Donkey Kong Country 2'' are "Kaptain K. Rapp" and "K. Rapp's Keep".
** Even worse, in the GBA port of ''Donkey Kong Country'', Funky has been known to greet DK and Diddy with "Dude, tell Candy she can [[Double Entendre|ride my wave]] anytime!".
** Even worse, in the GBA port of ''Donkey Kong Country'', Funky has been known to greet DK and Diddy with "Dude, tell Candy she can [[Double Entendre|ride my wave]] anytime!".
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[[Category:{{PAGENAME}}]]
[[Category:Video Game]]
[[Category:Video Games of the 1990s]]
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[[Category:Rhythm Game]]
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[[Category:Nintendo]]
[[Category:Super Mario Bros.]]
[[Category:Super Mario Bros.]]
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