Information for "Doom (series)"

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Display titleDoom (series)
Default sort keyDoom (series)
Page length (in bytes)67,451
Namespace ID0
Page ID159227
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page14 (0 redirects; 14 non-redirects)
Page imageDOOMpic.jpg

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorUmbire the Phantom (talk | contribs)
Date of latest edit00:23, 13 November 2022
Total number of edits41
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Id Software's follow-up to Wolfenstein 3D was Doom, which represented a big step forward in the art of texture mapping, and an even bigger step forward in videogame violence. It follows the story of an unnamed Space Marine posted to the Union Aerospace Corporation's base on Phobos, one of the moons of Mars. When teleportation experiments between Phobos and Deimos cause Deimos to vanish and a horde of grotesque monsters to invade the Phobos base, our hero is the only human left alive between the two bases. He fights his way through the creatures in search of a way off Phobos, finding himself transported instead to Deimos, now residing in the creatures' homeland, which turns out to be none other than Hell itself.
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