Elemental Powers: Difference between revisions

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** Don't forget the [http://www.giantitp.com/comics/oots0802.html Semi-Elemental Plane of Ranch Dressing.]
** Don't forget the [http://www.giantitp.com/comics/oots0802.html Semi-Elemental Plane of Ranch Dressing.]
* In ''[[Angel Moxie]]'', Alex's magical ability is centered around the magical elements. The 6 magical elements are Water, Fire, Earth, Lightning, Pearl, and Shadow. Every lesser demon is aligned with a particular element, and as Alex slays demons of an element, she gains more power to cast spells of that element.
* In ''[[Angel Moxie]]'', Alex's magical ability is centered around the magical elements. The 6 magical elements are Water, Fire, Earth, Lightning, Pearl, and Shadow. Every lesser demon is aligned with a particular element, and as Alex slays demons of an element, she gains more power to cast spells of that element.
* In the webcomic ''[[Slightly Damned]]'', angels, demons, and mortals are attuned to the four elements: Fire, Water, Air, and Earth. In addtion, Angels can use Holy magic, while demons can use Dark magic. It should also be noted that angels are generally better at spells than demons, and demons better at them than mortals.
* In the webcomic ''[[Slightly Damned]]'', angels, demons, and mortals are attuned to the four elements: Fire, Water, Air, and Earth. In addition, Angels can use Holy magic, while demons can use Dark magic. It should also be noted that angels are generally better at spells than demons, and demons better at them than mortals.
* A webcomic example: Magic in the world of [[Fetch Quest: Saga of the Twelve Artifacts|Bideogamu]] is divided into eight elements, each with a patron Seraph: Light, Shadow, Fire, Water, Wind, Earth/Nature, Ice, and Lightning. Furthermore, each person in Bideogamu has an affinity for one of the eight, although Light and Shadow are very rare.
* A webcomic example: Magic in the world of [[Fetch Quest: Saga of the Twelve Artifacts|Bideogamu]] is divided into eight elements, each with a patron Seraph: Light, Shadow, Fire, Water, Wind, Earth/Nature, Ice, and Lightning. Furthermore, each person in Bideogamu has an affinity for one of the eight, although Light and Shadow are very rare.
* In the Web comic ''[[Harkovast]]'' there are fourteen (count em) magical elements! They are Fire, Ice, Water, Earth, Metal, Mind, Nature, Technology, Dark, Light, Life, Death, Thunder and Water. Every race that appears is gifted with the magic of two of these elements, each race receiving a different combination. The combination they get determines both the special powers and often aspects of the culture of that race.
* In the Web comic ''[[Harkovast]]'' there are fourteen (count em) magical elements! They are Fire, Ice, Water, Earth, Metal, Mind, Nature, Technology, Dark, Light, Life, Death, Thunder and Water. Every race that appears is gifted with the magic of two of these elements, each race receiving a different combination. The combination they get determines both the special powers and often aspects of the culture of that race.
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** Actually, Homestuck is all about this. There's not much of an [[Elemental Rock-Paper-Scissors]], but there are Heroes of Time, Breath, Doom, Blood, Heart, Space, Mind, Light, Void, Rage, Hope, Life, and gog knows what else.
** Actually, Homestuck is all about this. There's not much of an [[Elemental Rock-Paper-Scissors]], but there are Heroes of Time, Breath, Doom, Blood, Heart, Space, Mind, Light, Void, Rage, Hope, Life, and gog knows what else.
* An antagonist in ''[[Sarab]]'' also averts air users lacking raw power. He [https://web.archive.org/web/20120720142618/http://sarab.co/pages/chapter-01-changes/page-13-distress/index.html seems] to have the ''most'' raw power of anyone shown so far.
* An antagonist in ''[[Sarab]]'' also averts air users lacking raw power. He [https://web.archive.org/web/20120720142618/http://sarab.co/pages/chapter-01-changes/page-13-distress/index.html seems] to have the ''most'' raw power of anyone shown so far.
* ''[[BACKLASH]]'' has "key elements" defined per celestial body. Keyes, as an inhabited planet, [https://backlashcomic.tumblr.com/post/172830438438/235 has eight]: Earth, Air, Fire, Water, Plantae, Life, Death, Time. A celestial entity that's [[Genius Loci|alive]] usually keeps one [[Gaia's Vengeance|guardian of godlike power]] for each element watching over its surface while its own mind is asleep which is most of the time, since staring into void for billions of years non-stop isn't particularly interesting. Mortal magic is based on working with one of these elements, depending on the practitioner's affinity which also means with someone other than local mortals all bets are off.
* ''[[BACKLASH]]'' has "key elements" defined per celestial body. Keyes, as an inhabited planet, [https://backlashcomic.tumblr.com/post/172830438438/235 has eight]: Earth, Air, Fire, Water, Plantae, Life, Death, Time. Since usually a celestial entity that's [[Genius Loci|alive]] and not [[God in Human Form|away in a mortal form]] is asleep most of the time (staring into void for billions of years non-stop isn't particularly interesting) with its mind hanging out with others [[Spirit World|on another plane]], they usually keep [[Gaia's Vengeance|guardians of godlike power]], one for each key element, watching over surface which usually is more than enough, in that even the weakest of these could purge the entire biosphere, if this was in their orders. Celestial energy based magic of mortals works on a lesser scale with one of these elements, [https://backlashcomic.tumblr.com/post/162177716238/121 depending on the practitioner's affinity]. Since it comes from the Celestial, [https://backlashcomic.tumblr.com/post/162177784678/122 native mortals are limited to the planet's set], but with someone else all bets are off. Demons [https://backlashcomic.tumblr.com/post/172594228383/234-lesson-lesson don't have celestial affinities], so their abilities are of a different nature.


== [[Web Original]] ==
== [[Web Original]] ==