Display title | Fake Difficulty |
Default sort key | Fake Difficulty |
Page length (in bytes) | 12,717 |
Namespace ID | 0 |
Page ID | 43170 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 2 (0 redirects; 2 non-redirects) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 09:22, 10 April 2017 |
Total number of edits | 17 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | When you play a Video Game, you expect be able to use your skills as a gamer to beat whatever challenges the game throws at you. If the challenges requires a lot of skill, the game is hard to win. If it doesn't require much skill, it should be an easy game. However, some games that should be relatively easy are actually quite hard. It could be due to shoddy programming, a Game Breaking Bug, poor implementation of gameplay elements or time constraints, but the developers threw in something which makes the game harder, but which has nothing to do with the player's or AI's skills. This is fake difficulty. |