Fallout 4: Difference between revisions

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(Added new example I found worthy of mention.)
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* [[Alas, Poor Villain]]: If the Sole Survivor hasn't killed him before the final quest, then this happens with {{spoiler|Father/Shaun in any ending where the player doesn't side with the Institute. Father dies knowing that his own mother/father is about to destroy his life's work, still convinced that the Institute was the only hope left in the world. His last interaction with the Sole Survivor isn't to scream in rage or pointlessly shoot at them - it's to just let out a bitter, weary sigh and quietly tell them to leave so he can die in peace}}. Even if you strongly disagree with his mindset and {{spoiler|the Institute in general}}, it's ''really'' hard not to feel bad for him.
* [[Alas, Poor Villain]]: If the Sole Survivor hasn't killed him before the final quest, then this happens with {{spoiler|Father/Shaun in any ending where the player doesn't side with the Institute. Father dies knowing that his own mother/father is about to destroy his life's work, still convinced that the Institute was the only hope left in the world. His last interaction with the Sole Survivor isn't to scream in rage or pointlessly shoot at them - it's to just let out a bitter, weary sigh and quietly tell them to leave so he can die in peace}}. Even if you strongly disagree with his mindset and {{spoiler|the Institute in general}}, it's ''really'' hard not to feel bad for him.
* [[Aluminum Christmas Trees]]: The titular town in the ''Far Harbor'' DLC exists in real life Maine as Bar Harbor.
* [[Aluminum Christmas Trees]]: The titular town in the ''Far Harbor'' DLC exists in real life Maine as Bar Harbor.
* [[Alternate History]]: Further expounded upon, in addition to the existing lore. Scollay Square, where Goodneighbor is located, was a major Boston attraction before it was demolished and remodeled in real life. Likewise, in the ''Fallout'' continuity, the Boston Red Sox ''still'' hadn't won a World Series since 1918 by 2077, when in reality, the team finally broke the "Curse of the Bambino" in 2004.
** The law school Nora got her JD from does exist, albeit under a slightly different name. [[Alternate History]]: Further expounded upon, in addition to the existing lore. Scollay Square, where Goodneighbor is located, was a major Boston attraction before it was demolished and remodeled in real life. Likewise, in the ''Fallout'' continuity, the Boston Red Sox ''still'' hadn't won a World Series since 1918 by 2077, when in reality, the team finally broke the "Curse of the Bambino" in 2004.
* [[Ambiguous Situation]]: The ultimate fate of the [[The Alliance|Commonwealth Provisional Government]].
* [[Ambiguous Situation]]: The ultimate fate of the [[The Alliance|Commonwealth Provisional Government]].
** Additionally, how sapient [[Artificial Human|Synths]] ''really'' are.
** Additionally, how sapient [[Artificial Human|Synths]] ''really'' are.
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** Part of the Brotherhood's rationale behind stopping the Institute, according to Elder Maxson, is to make sure that it doesn't become ''even more'' of a threat.
** Part of the Brotherhood's rationale behind stopping the Institute, according to Elder Maxson, is to make sure that it doesn't become ''even more'' of a threat.
** The Minutemen are a benevolent example, as they can go from being almost wiped out to the last man at the start of the game's plot to becoming ''the'' dominant force in the Commonwealth.
** The Minutemen are a benevolent example, as they can go from being almost wiped out to the last man at the start of the game's plot to becoming ''the'' dominant force in the Commonwealth.
* [[Fridge Logic]]: One quest takes this literally, with your character rescuing a ghoul child in a fridge, with the bizarre implication he's been in said fridge since the bombs fell, despite the logic fail this entails even by Fallout universe standards.
** A lesser example occurs in the vault the Triggermen hide out in. One of them alludes to this trope when mentioning it makes no sense to build a vault in a subway station, and a ghoul gangster who was alive since before the war points out this was invoked as a means of grifting money for a construction project doomed to fail.
* [[Genius Bonus]]: The Brotherhood of Steel's airship - the ''Prydwen'' - is named after a ship used by [[King Arthur]] and his knights while searching for magical weapons.
* [[Genius Bonus]]: The Brotherhood of Steel's airship - the ''Prydwen'' - is named after a ship used by [[King Arthur]] and his knights while searching for magical weapons.
** It's possible to find two men - Mikey and Moss - [[Serious Business|having a spirited discussion]] [[Seinfeldian Conversation|about the definition of a sandwich]]. This was the subject of a real life 2012 court case in Massachusetts.
** It's possible to find two men - Mikey and Moss - [[Serious Business|having a spirited discussion]] [[Seinfeldian Conversation|about the definition of a sandwich]]. This was the subject of a real life 2012 court case in Massachusetts.
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* [[Leaning on the Fourth Wall]]: Downplayed, but Father's constant statements about how the Synths only ''resemble'' human sapience can be seen as a commentary on programming video game NPCs and making them resemble actual characters in a story people should invest in.
* [[Leaning on the Fourth Wall]]: Downplayed, but Father's constant statements about how the Synths only ''resemble'' human sapience can be seen as a commentary on programming video game NPCs and making them resemble actual characters in a story people should invest in.
* [[Lighter and Softer]]: Than both ''Fallout 3'' and ''New Vegas''.
* [[Lighter and Softer]]: Than both ''Fallout 3'' and ''New Vegas''.
** Albeit zigzagged with the Nuka-World DLC, which allows the player to make the Commonwealth about as miserable as the worst aspects of the Capital Wasteland should they choose.
* [[Lovecraft Country]]: This vibe is given off more and more the farther north you go. The ''Far Harbor'' DLC takes this even further, being set in post-apocalyptic Maine.
* [[Lovecraft Country]]: This vibe is given off more and more the farther north you go. The ''Far Harbor'' DLC takes this even further, being set in post-apocalyptic Maine.
* [[Medium Blending]]: The game's intro is done in live-action. While gameplay-wise, it not only builds on the RPG/FPS fusion introduced in previous entries, but also incorporates certain elements like settlement construction.
* [[Medium Blending]]: The game's intro is done in live-action. While gameplay-wise, it not only builds on the RPG/FPS fusion introduced in previous entries, but also incorporates certain elements like settlement construction.
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* [[Our Orcs Are Different]]: Super Mutants, the Fallout Verse's analogue to Orcs, appear in ''Fallout 4''. Here, they seem to [[Homage|generally draw more inspiration from]] the Orks of [[Warhammer 40,000|Warhammer 40K]] (tying in with how the Brotherhood of Steel are now based after the Space Marines of the Imperium of Man, to a certain extent).
* [[Our Orcs Are Different]]: Super Mutants, the Fallout Verse's analogue to Orcs, appear in ''Fallout 4''. Here, they seem to [[Homage|generally draw more inspiration from]] the Orks of [[Warhammer 40,000|Warhammer 40K]] (tying in with how the Brotherhood of Steel are now based after the Space Marines of the Imperium of Man, to a certain extent).
* [[Our Ghouls Are Creepier]]: Ghouls also appear in the Commonwealth.
* [[Our Ghouls Are Creepier]]: Ghouls also appear in the Commonwealth.
** This trope does zig-zag somewhat, depending on whether one is referring to sentient ghouls and ferals. Sentient ghouls look much more human than they did in Fallout 3 and New Vegas, the point of having decent hair and much more normal sounding voices, albeit ones still tinged with a slight rasp. Ferals, on the other hand, only got creepier, as they are now faster and much more agile, and coupled with a higher level of details due to the game engine, look horrifying close up. Especially the severely mutated tougher versions that are bloated up and have charred flesh.
* [[Our Zombies Are Different]]: [[Technically Living Zombie|Feral Ghouls]] return yet again in this installment.
* [[Our Zombies Are Different]]: [[Technically Living Zombie|Feral Ghouls]] return yet again in this installment.
* [[Patriotic Fervor]]:
* [[Patriotic Fervor]]: