Foreboding Architecture/Quotes

Everything About Fiction You Never Wanted to Know.


Just for once I would like to see a spaceship in a horror game that actually seems like it might have been a nice place to live. You know, tasteful light fittings, elegant lacquered wood panels, or at the very least throw a fucking carpet down now and then! At least that way it would almost be a surprise when it gets invaded by a horde of flesh eating mutants. Frankly, if you paint your spaceship Gunmetal Gray and fit it with about half as many flickery-ass fluorescent lights as are necessary then you might as well rename it the USS Kill Beast Buffet.
Ben "Yahtzee" Croshaw, on standard horror videogame settings in his review of Dead Space
"Bulletstorm is best summarized as the spirit of classic psychotic fun shooters pushed through the filter of modern-style action gaming, which is like forcing a quick and sprightly fox to queue up with the sleepy badgers. So gameplay is a linear series of battlegrounds inspired by the architectural school of Sir Wally Mc Chesthigh and health regenerates if you suck your thumb behind a tree for a few seconds."
Ben "Yahtzee" Croshaw again, reviewing generic sci-fi FPS Bulletstorm.