Display title | Garry's Mod |
Default sort key | Garry's Mod |
Page length (in bytes) | 13,500 |
Namespace ID | 0 |
Page ID | 140170 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 11:50, 12 September 2022 |
Total number of edits | 17 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Garry's Mod is an independent mod of the Valve game Half-Life 2 created by Garry Newman. Originally just Half-Life 2 with the rope, manhack and rollermine guns, it has evolved considerably since then. Rather than taking place in any sort of universe, the game is a sandbox where you can construct and demolish buildings using props from various Source games like Counter-Strike, Team Fortress 2 and Zeno Clash. The ragdolls, and even NPCs from these games, are also at your disposal. Considered one of the most popular Machinima devices to make videos with. The game uses a Lua scripting format for its weapons and events, meaning it's possible to code your own weapons into the game. |