Display title | Geist: The Sin-Eaters |
Default sort key | Geist: The Sin-Eaters |
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Page ID | 173953 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 17:31, 9 February 2020 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | Geist: The Sin-Eaters is the seventh game for the New World of Darkness, released in August 2009. Despite the name, the writers are on record that Geist is not a direct successor to Wraith: The Oblivion; geists, whatever else they may be, are not exactly wraiths or ghosts. It does look to be something of a Spiritual Successor to Wraith in that it takes a look at the Underworld and what goes on there. The game, as described through the previews, bears some similarity to two Old World of Darkness games that also dealt heavily with the underworld: Mummy: The Resurrection and Orpheus. The former dealt with a recently dead person bonded with an ancient spirit and brought back to life; the latter had (as one character type) a character who would enter a near death state and become a 'ghost' out of body, gaining strange ghostly powers in the process. Inspiration for the game may well stem from all three sources. |