Information for "Grandia"

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Display titleGrandia
Default sort keyGrandia
Page length (in bytes)6,965
Namespace ID0
Page ID46879
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page4 (0 redirects; 4 non-redirects)
Page imageGrandia 1 cover.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit21:17, 23 December 2020
Total number of edits11
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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After the Lunar series, Game Arts gave us this series. In in a nutshell, it's a series of games whose plots, while not particularly ground-breaking, are often screaming examples of why clichés are not automatically bad in and of themselves. Indeed they - the first game especially - show great enthusiasm in unapologetically playing with worlds of boy adventurers, spirit swords, ancient evils, and lost civilisations of the ancients. They also share a fairly unique and oft-praised 'semi-realtime' battle system.
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