Harvester (video game)/YMMV

Everything About Fiction You Never Wanted to Know.


  • Complete Monster: A whole town of them, but none stand out more than Mr. Pottsdam. From masturbating to his own daughter (which we get to see in all its splendor), to pawning Stephanie to you so he can marry into an unlimited supply of meat, to kidnapping Karin and burying her alive, all just to earn his way into the Lodge.
    • Steve himself may become this at the end of the game if you choose the bad ending. The first thing he does upon being freed from the virtual reality is murdering some random woman and devouring her finger.
  • Crazy Awesome: Colonel Buster Monroe, the shell-shocked commie hunter.
  • Critical Dissonance: When the game came out, it didn't sell very well, and was poorly received by critics. Nowadays, people generally seem to agree that it is competently made and actually has some interesting concepts. The implementation of real time combat in certain sections is still unpopular, however.
  • Crosses the Line Twice: So so much. Even when the game tries to be "serious", the game loves the dance across the line. Often times, the player will likely struggle between being horrified and wanting to laugh.
  • Demonic Spiders: Jimmy James, the paperboy, is a damage sponge who can kill you in quite literally a second if you don't have the right weapon.
  • Disappointing Last Level: The Lodge part of the game seems like it was rushed through development. Many of its ideas seems like they were squeezed in at the last minute and come across as rather half-finished.
    • Others may find it to be the game's Best Level Ever for throwing everything out the window and going completely insane with the concept of the game.
  • Family-Unfriendly Aesop: The game runs on this trope. It’s all right to murder people. Mercy and charity are lies. Violence is always the best way. And that’s just the sample platter.
    • Then again, the family shouldn't be anywhere near this game.
  • High Octane Nightmare Fuel: The Temple of Motherly Love. A woman is surrounded by three children, who are actually eating her alive. In between WHAT IS NOT an Author Tract, the game cuts to a FMV of the kids, mouths covered in gore, commenting on how good mommy tastes. Oh, and then one of the kids takes a chunk out of her thigh. Excuse me, I need to vomit.
  • Non Sequitur Scene: The Wasp Woman is practically a Big Lipped Alligator Character. She contributes nothing to the plot, you don’t have to visit her house for any reason, and she’s the only character Steve can kill without any repercussions. Which then leads to another example when she turns out to actually be half-wasp.
  • Player Punch: The game frequently highlights the consequences of Steve’s actions (albeit very exaggerated), but none works quite like the fallout from Day 5’s little bit of vandalism. Steve burns down Edna’s Diner. Edna is so distraught that she hangs both herself and Karin, IF you had just saved a few days ago.
  • Scrappy Mechanic: Real-time combat in a point 'n click rarely works very well. This is not one of the times it does.
  • Special Effects Failure: The game’s many attempts at gore fall short; the effects were rotoscoped in afterwards, with many looking like MS Paint rejects.