Homeworld/Trivia: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
m (Reverted edits by Ecclytennysmithylove (talk) to last revision by InternetArchiveBot)
Tag: Rollback
(Undo revision 1735642 by Looney Toons (talk) accidental revert undone)
Tag: Undo
 
Line 1: Line 1:
{{work}}
{{work}}
* [[Defictionalization]]: There's a program that allows you to convert ship files into [https://web.archive.org/web/20150222133147/http://hwmodels.ovh.org/hw_tutorial.html paper cutouts for 3D models.]
* [[Defictionalization]]: There's a program that allows you to convert ship files into [https://web.archive.org/web/20150222133147/http://hwmodels.ovh.org/hw_tutorial.html paper cutouts for 3D models].
* [[Fan Nickname]]: "Banana Ship". Guess what it is for.
* [[Fan Nickname]]: "Banana Ship". Guess what it is for.
* [[What Could Have Been]]:
* [[What Could Have Been]]: Prominent space RTS developers Stardock and Paradox attempted to obtain the Homeworld rights when they were auctioned off, but were outbid by Gearbox.
** Prominent space RTS developers Stardock and Paradox attempted to obtain the ''Homeworld'' rights when they were auctioned off, but were outbid by Gearbox.
** Originally, combat in ''Homeworld 2'' would have revolved around [[Big Dumb Object|massive space megaliths]] left by various ancient civilizations, allowing for Death Star-type fighter combat and units that could be deployed on the surface. This idea was eventually scrapped (although you can still see the megaliths in the cutscenes and the background art), and the biggest object you can interact with in the series remains the Taiidan hyperspace inhibitor from the first game.

{{reflist}}
{{reflist}}
[[Category:Homeworld]]
[[Category:Homeworld]]

Latest revision as of 17:20, 21 October 2019


  • Defictionalization: There's a program that allows you to convert ship files into paper cutouts for 3D models.
  • Fan Nickname: "Banana Ship". Guess what it is for.
  • What Could Have Been:
    • Prominent space RTS developers Stardock and Paradox attempted to obtain the Homeworld rights when they were auctioned off, but were outbid by Gearbox.
    • Originally, combat in Homeworld 2 would have revolved around massive space megaliths left by various ancient civilizations, allowing for Death Star-type fighter combat and units that could be deployed on the surface. This idea was eventually scrapped (although you can still see the megaliths in the cutscenes and the background art), and the biggest object you can interact with in the series remains the Taiidan hyperspace inhibitor from the first game.