Information for "Hub Level"

Basic information

Display titleHub Level
Default sort keyHub Level
Page length (in bytes)36,693
Namespace ID0
Page ID96552
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
Page imageKDL2 Level1Hub 4100.png

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Edit history

Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRivetVermin (talk | contribs)
Date of latest edit15:52, 30 January 2022
Total number of edits19
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Description

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Article description: (description)
This attribute controls the content of the description and og:description elements.
In the beginning, levels were their own separate entities, completely disconnected from one another—beat one, and you go straight to the next, no intervening events or backtracking. Later, games added the idea of a "World Map" that connected the areas: you could now travel between worlds at will, perhaps unlocking shortcuts or alternate routes—but the map was a bland, uninteresting area in and of itself, existing only to carry you from one location to the next.
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