Immune to Flinching: Difference between revisions

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Compare [[Feel No Pain]], which is a non-gameplay version of this trope, [[Knockback Evasion]], which requires you to actively parry to avoid knockback, and [[Invulnerable Attack]], which is invincible to ''everything.''
Compare [[Feel No Pain]], which is a non-gameplay version of this trope, [[Knockback Evasion]], which requires you to actively parry to avoid knockback, and [[Invulnerable Attack]], which is invincible to ''everything.''


{{examples|Examples from [[Fighting Game]]s:}}
{{examples}}
== Examples from [[Fighting Game]]s:==

* In ''[[Dissidia Final Fantasy]]'', Garland's EX Mode gives him super armor to anything that isn't [[Armor-Piercing Attack|armor piercing]] (or an HP attack).
* In ''[[Dissidia Final Fantasy]]'', Garland's EX Mode gives him super armor to anything that isn't [[Armor-Piercing Attack|armor piercing]] (or an HP attack).
* In the ''[[Gundam Battle Assault]]'' titles, boss mechs have this as their default state, sometimes at the expense of being able to guard/block against attacks.
* In the ''[[Gundam Battle Assault]]'' titles, boss mechs have this as their default state, sometimes at the expense of being able to guard/block against attacks.