Immune to Flinching: Difference between revisions
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Compare [[Feel No Pain]], which is a non-gameplay version of this trope, [[Knockback Evasion]], which requires you to actively parry to avoid knockback, and [[Invulnerable Attack]], which is invincible to ''everything.'' |
Compare [[Feel No Pain]], which is a non-gameplay version of this trope, [[Knockback Evasion]], which requires you to actively parry to avoid knockback, and [[Invulnerable Attack]], which is invincible to ''everything.'' |
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{{examples |
{{examples}} |
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== Examples from [[Fighting Game]]s:== |
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* In ''[[Dissidia Final Fantasy]]'', Garland's EX Mode gives him super armor to anything that isn't [[Armor-Piercing Attack|armor piercing]] (or an HP attack). |
* In ''[[Dissidia Final Fantasy]]'', Garland's EX Mode gives him super armor to anything that isn't [[Armor-Piercing Attack|armor piercing]] (or an HP attack). |
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* In the ''[[Gundam Battle Assault]]'' titles, boss mechs have this as their default state, sometimes at the expense of being able to guard/block against attacks. |
* In the ''[[Gundam Battle Assault]]'' titles, boss mechs have this as their default state, sometimes at the expense of being able to guard/block against attacks. |