Display title | In Nomine |
Default sort key | In Nomine |
Page length (in bytes) | 33,339 |
Namespace ID | 0 |
Page ID | 78327 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 22:16, 10 March 2024 |
Total number of edits | 47 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In Nomine is a role-playing game designed by Derek Pearcy and published in 1997 by Steve Jackson Games, based on the French game In Nomine Satanis/Magna Veritas. Players typically assume the role of angels and demons in a setting that draws heavily on the traditional Christian mythos (however the French version was quickly expanded to include religions as diverse as Voodoo and the Norse Pantheon, and this adaptation also has expansions for playing mortals or characters from non-Abrahamic faiths). In Nomine won the Origins Award for Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1997. |