Karate Champ: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
No edit summary
m (pothole, grammar)
 
(4 intermediate revisions by 2 users not shown)
Line 2: Line 2:
{{quote|'''BEGIN!'''}}
{{quote|'''BEGIN!'''}}


''[[Karate Champ]]'' is [[Ur Example|one of the earliest examples]] of the one-on-one fighting game, published by Data East Corporation and originally developed by a company full of former Data East employees known as Technos Japan (now Million Co. Ltd.).
'''''Karate Champ''''' is [[Ur Example|one of the earliest examples]] of the one-on-one fighting game, published by [[Data East]] Corporation in 1984 and originally developed by a company full of former Data East employees known as Technos Japan (now Million Co. Ltd.).


Gameplay consists of two fighters ([[Color Coded for Your Convenience|one in a white gi and another in a red gi]]) using karate moves to score successful hits against each other. There is no [[Life Meter]]; a player can only win a round by scoring two "points" against his opponent, with the referee judging whether or not a hit is worth a half-point or a full point. The winning player gets to participate in a minigame, and then face off against progressively harder opponents.
Gameplay consists of two fighters ([[Color Coded for Your Convenience|one in a white gi and another in a red gi]]) using karate moves to score successful hits against each other. There is no [[Life Meter]]; a player can only win a round by scoring two "points" against his opponent, with the referee judging whether or not a hit is worth a half-point or a full point. The winning player gets to participate in a minigame, and then face off against progressively harder opponents.
Line 10: Line 10:
{{tropelist}}
{{tropelist}}
* [[Brick Break]]: The other the mini-game in the game itself.
* [[Brick Break]]: The other the mini-game in the game itself.
* [[A Load of Bull]]: And one that comes in and rushes towards your character in a mini-game!
* [[Kiai]]: In both games, these are done with digitized voices.
* [[Kiai]]: In both games, these are done with digitized voices.
* [[A Load of Bull]]: And one that comes in and rushes towards your character in a mini-game!
* [[Martial Arts Uniform]]: Both opponents wear a white and red gi respectively.
* [[Martial Arts Uniform]]: Both opponents wear a white and red gi respectively.
* [[Mini Game]]: There is one where you break random objects heading for you.
* [[Mini Game]]
* [[Scoring Points]]: There are two kinds: one which determines the outcome of the match, and another traditional point-scoring system for the leaderboards, which doesn't have a direct effect on gameplay.
* [[Scoring Points]]: There are two kinds: one which determines the outcome of the match, and another traditional point-scoring system for the leaderboards, which doesn't have a direct effect on gameplay.
* [[SNK Boss]]: The computer opponent, once a player reaches 8th Degree Belt level.
* [[SNK Boss]]: The computer opponent, once a player reaches 8th Degree Belt level.
* [[Ur Example|Ur-Example]]: One of the earliest one-on-one fighting game, predating the original ''[[Street Fighter]]'' by three years.
* [[Ur Example]]: One of the earliest one-on-one fighting games, predating the original ''[[Street Fighter]]'' by three years.

{{reflist}}
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Video Game]]
[[Category:Video Games of the 1980s]]
[[Category:Nintendo Entertainment System]]
[[Category:Nintendo Entertainment System]]
[[Category:Fighting Game]]
[[Category:Fighting Game]]
[[Category:Karate Champ]]
[[Category:Video Game]]

Latest revision as of 17:56, 23 May 2023

BEGIN!

Karate Champ is one of the earliest examples of the one-on-one fighting game, published by Data East Corporation in 1984 and originally developed by a company full of former Data East employees known as Technos Japan (now Million Co. Ltd.).

Gameplay consists of two fighters (one in a white gi and another in a red gi) using karate moves to score successful hits against each other. There is no Life Meter; a player can only win a round by scoring two "points" against his opponent, with the referee judging whether or not a hit is worth a half-point or a full point. The winning player gets to participate in a minigame, and then face off against progressively harder opponents.

A sequel called Karate Champ: Player vs. Player was later released. While the single player-only first game took place largely in a karate dojo, the second game had a variety different locations, and allowed two players to play against each other.

Tropes used in Karate Champ include:
  • Brick Break: The other the mini-game in the game itself.
  • Kiai: In both games, these are done with digitized voices.
  • A Load of Bull: And one that comes in and rushes towards your character in a mini-game!
  • Martial Arts Uniform: Both opponents wear a white and red gi respectively.
  • Mini Game: There is one where you break random objects heading for you.
  • Scoring Points: There are two kinds: one which determines the outcome of the match, and another traditional point-scoring system for the leaderboards, which doesn't have a direct effect on gameplay.
  • SNK Boss: The computer opponent, once a player reaches 8th Degree Belt level.
  • Ur Example: One of the earliest one-on-one fighting games, predating the original Street Fighter by three years.