Land of One City: Difference between revisions

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** Nexus has economic power comparable to the Realm, partially because it is at the heart of the [[Scavenger World|Scavenger Lands]] (and benefits from some protection by Lookshy) and partially because it serves as the headquarters of a powerful, worldwide mercantile guild. [[Mysterious Protector|The Emmissary]] is also important in maintaining the autonomy and power of the city.
** Nexus has economic power comparable to the Realm, partially because it is at the heart of the [[Scavenger World|Scavenger Lands]] (and benefits from some protection by Lookshy) and partially because it serves as the headquarters of a powerful, worldwide mercantile guild. [[Mysterious Protector|The Emmissary]] is also important in maintaining the autonomy and power of the city.
* The ''[[Dark Sun]]'' setting for [[Dungeons and Dragons]] has several city-states, each of which controls one of the few remaining fair-sized spots of fertile land and not much else ([[Space Whale Aesop|centuries of sorcerous warfare and use of magical WMDs millenia past]] [[Green Aesop|reduced most of the world to desert]], natch).
* The ''[[Dark Sun]]'' setting for [[Dungeons and Dragons]] has several city-states, each of which controls one of the few remaining fair-sized spots of fertile land and not much else ([[Space Whale Aesop|centuries of sorcerous warfare and use of magical WMDs millenia past]] [[Green Aesop|reduced most of the world to desert]], natch).
* In ''[[Planescape]]'', Sigil is technically part of the Outlands, but is physically separate from the rest of it, being something of a small Plane of its own. It's clearly independent and self-governing. The Gate-Towns of the Outlands (which vary in size from hamlets to small cities) are also self-governing city-states.


== [[Video Games]] ==
== [[Video Games]] ==