Legend of Princess: Difference between revisions
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A [http://konjak.org/index.php?folder=2&file=2 video game] made by Joakim Sandberg, heavily inspired by ''[[The Legend of Zelda]]'' series, but ultimately a [[Platform Game]] in its own right. Classifies lightly as a [[Fan Remake]], though the intent was more to explore dynamic level generation in response to the player's choice of equipment. |
A [http://konjak.org/index.php?folder=2&file=2 video game] made by Joakim Sandberg, heavily inspired by ''[[The Legend of Zelda]]'' series, but ultimately a [[Platform Game]] in its own right. Classifies lightly as a [[Fan Remake]], though the intent was more to explore dynamic level generation in response to the player's choice of equipment. |
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=== Tropes appearing: === |
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* [[Affectionate Parody]]: Of ''Zelda''. |
* [[Affectionate Parody]]: Of ''Zelda''. |
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* [[Attack Its Weak Point]]: The [[Boss Subtitles]] for King Gohnad practically urge you to do this. |
* [[Attack Its Weak Point]]: The [[Boss Subtitles]] for King Gohnad practically urge you to do this. |
Latest revision as of 18:26, 17 January 2020
A video game made by Joakim Sandberg, heavily inspired by The Legend of Zelda series, but ultimately a Platform Game in its own right. Classifies lightly as a Fan Remake, though the intent was more to explore dynamic level generation in response to the player's choice of equipment.
This page needs a better description. You can help this wiki by expanding or clarifying the information given. |
Tropes used in Legend of Princess include:
- Affectionate Parody: Of Zelda.
- Attack Its Weak Point: The Boss Subtitles for King Gohnad practically urge you to do this.
- Block Puzzle: In the right locked room.
- Double Jump: The Feather item.
- Evil Twin: Dark "Link".
- Mirror Match: Dark "Link".
- No Arc in Archery: The Bow.
- The Jimmy Hart Version: Of the Zelda theme.
- Tennis Boss