Luigi's Mansion 2: Dark Moon: Difference between revisions

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''Luigi's Mansion 2: Dark Moon'' is a [[Video Game]] on the [[Nintendo 3DS]], and a sequel to the [[Game Cube]] launch title, ''[[Luigis Mansion (Video Game)|Luigi's Mansion]]''. It is being developed by [[Next Level Games]], which previously collaborated with Nintendo on ''[[Punch Out]]'' for the [[Wii]].
''Luigi's Mansion 2: Dark Moon'' is a [[Video Game]] on the [[Nintendo 3DS]], and a sequel to the [[Game Cube]] launch title, ''[[Luigi's Mansion]]''. It is being developed by [[Next Level Games]], which previously collaborated with Nintendo on ''[[Punch Out]]'' for the [[Wii]].


Plot details are scarce, but here's what we know: Luigi returns as the protagonist, as do King Boo and Professor E. Gadd (their roles remain unknown as yet, but they're probably the same as last time). There are multiple mansions to explore, including some based on medieval England and [[Ancient Egypt]], and Luigi will have a greater amount of items and [[Power-Up|power-ups]] at his disposal, including a flash camera that can stun all ghosts in the room simultaneously (as opposed to having to shine the flashlight on one at a time). The game comes out in 2012; check out the trailer [http://www.youtube.com/watch?v=I-xVPaDUR18 here.]
Plot details are scarce, but here's what we know: Luigi returns as the protagonist, as do King Boo and Professor E. Gadd (their roles remain unknown as yet, but they're probably the same as last time). There are multiple mansions to explore, including some based on medieval England and [[Ancient Egypt]], and Luigi will have a greater amount of items and [[Power-Up|power-ups]] at his disposal, including a flash camera that can stun all ghosts in the room simultaneously (as opposed to having to shine the flashlight on one at a time). The game comes out in 2012; check out the trailer [http://www.youtube.com/watch?v=I-xVPaDUR18 here.]
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* [[Big Boo's Haunt]]: In a sequel to ''Luigi's Mansion'', what do you expect?
* [[Big Boo's Haunt]]: In a sequel to ''Luigi's Mansion'', what do you expect?
** The other mansions seem to be a [[Hailfire Peaks|cross]] between this and other classic [[Video Game Settings]] (for example, the [[Shifting Sand Land]]-themed mansion shown in the trailer).
** The other mansions seem to be a [[Hailfire Peaks|cross]] between this and other classic [[Video Game Settings]] (for example, the [[Shifting Sand Land]]-themed mansion shown in the trailer).
* [[Blinded By the Light]]: Luigi's flashlight - which, in this game, is used like a [[wikipedia:Dazzler chr(28)weaponchr(29)|dazzler]] in order to stun ghosts.
* [[Blinded by the Light]]: Luigi's flashlight - which, in this game, is used like a [[wikipedia:Dazzler chr(28)weaponchr(29)|dazzler]] in order to stun ghosts.
** Some ghosts are wearing sunglasses that must be vacuumed before the light can be shined at them.
** Some ghosts are wearing sunglasses that must be vacuumed before the light can be shined at them.
* [[Continuity Nod]]: Looking at the promotional art, King Boo has a new crown. Hope it's more valuable than his last one, which was worth only one gold coin.
* [[Continuity Nod]]: Looking at the promotional art, King Boo has a new crown. Hope it's more valuable than his last one, which was worth only one gold coin.
* [[Cowardly Lion]]: Luigi, of course.
* [[Cowardly Lion]]: Luigi, of course.
* [[Creepy Basement]]: [[Shifting Sand Land|Now with mummies!]]
* [[Creepy Basement]]: [[Shifting Sand Land|Now with mummies!]]
* [[Development Gag]]: The fact that it's on the 3DS is probably a reference to the fact that the Gamecube was meant to be a 3D console, and the first ''[[Luigis Mansion (Video Game)|Luigi's Mansion]]'' was supposed to showcase that.
* [[Development Gag]]: The fact that it's on the 3DS is probably a reference to the fact that the Gamecube was meant to be a 3D console, and the first ''[[Luigi's Mansion]]'' was supposed to showcase that.
* [[Interchangeable Antimatter Keys]]: A hilariously justified example; the doors ''eat'' the keys after you use them.
* [[Interchangeable Antimatter Keys]]: A hilariously justified example; the doors ''eat'' the keys after you use them.
* [[Medieval Fantasy]]: There seems to be a mansion based on this. Obstacles include [[Animated Armor|armor]] that will try to cleave you if you walk too close to them.
* [[Medieval Fantasy]]: There seems to be a mansion based on this. Obstacles include [[Animated Armor|armor]] that will try to cleave you if you walk too close to them.

Revision as of 03:06, 9 April 2014

Boo to you, two.


Luigi's Mansion 2: Dark Moon is a Video Game on the Nintendo 3DS, and a sequel to the Game Cube launch title, Luigi's Mansion. It is being developed by Next Level Games, which previously collaborated with Nintendo on Punch Out for the Wii.

Plot details are scarce, but here's what we know: Luigi returns as the protagonist, as do King Boo and Professor E. Gadd (their roles remain unknown as yet, but they're probably the same as last time). There are multiple mansions to explore, including some based on medieval England and Ancient Egypt, and Luigi will have a greater amount of items and power-ups at his disposal, including a flash camera that can stun all ghosts in the room simultaneously (as opposed to having to shine the flashlight on one at a time). The game comes out in 2012; check out the trailer here.


Tropes: