Display title | Maniac Mansion |
Default sort key | Maniac Mansion |
Page length (in bytes) | 17,549 |
Namespace ID | 0 |
Page ID | 62422 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 3 (0 redirects; 3 non-redirects) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 18:11, 23 September 2021 |
Total number of edits | 19 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Made in 1987, Maniac Mansion was LucasArts' first in a long line of Point-and-Click adventure games (before they gave up on this genre and started making Star Wars tie-ins instead). The game is about Dave Miller, an 1980s teenager, and his group of friends (each with their own set of skills, including the nerdy machine-minded Bernard, musicians Syd and Razor, photographer Michael, author Wendy, and surfer beach-bum Jeff) who break into local Mad Scientist Doctor Fred's house to rescue Dave's girlfriend Sandy from having her "pretty brains" sucked out in an experiment. It is soon revealed that Fred is being mind-controlled by an evil meteor, and it is up to the gang to save not only Sandy, but perhaps the entire world. Tim Schafer was involved with its production. |