Mecha-Mooks: Difference between revisions

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In many of these shows, a common sequence has the heroes fighting the mooks [[Thou Shalt Not Kill|as normal]], until one of them hits one a little ''too'' hard, [[Robotic Reveal|revealing]] it to be a robot. At which point, things [[What Measure Is a Non-Human?|start to get really]], ''[[Good Thing You Can Heal|really]]'' [[Just a Machine|messy]], as the heroes [[The Unfettered|decide they don't have to hold back anymore]].
In many of these shows, a common sequence has the heroes fighting the mooks [[Thou Shalt Not Kill|as normal]], until one of them hits one a little ''too'' hard, [[Robotic Reveal|revealing]] it to be a robot. At which point, things [[What Measure Is a Non-Human?|start to get really]], ''[[Good Thing You Can Heal|really]]'' [[Just a Machine|messy]], as the heroes [[The Unfettered|decide they don't have to hold back anymore]].


'''Mecha-Mooks''' are [[Strong Flesh, Weak Steel|surprisingly fragile]]. In extreme cases the heroes will demolish them with their fists. Mecha-Mooks go to the [[Imperial Stormtrooper Marksmanship Academy]], since it would be awkward if the heroes had their brainstems [[Gun Kata|targeted perfectly by Mooks running a predictive kinetic model]] [[Computers Are Fast|much faster than real time]]. Expect them to be programmed to march in eerie unison using [[Marionette Motion]] (and in a pinch [[Summon Backup Dancers|provide back-up for dance numbers]]).
'''Mecha-Mooks''' are [[Strong Flesh, Weak Steel|surprisingly fragile]]. In extreme cases the heroes will demolish them with their fists. Mecha-Mooks go to the [[Imperial Stormtrooper Marksmanship Academy]], since it would be awkward if the heroes had their brainstems [[Gun Kata|targeted perfectly by Mooks running a predictive kinetic model]] [[Computers Are Fast|much faster than real time]]. Still, to a certain type of pragmatic villain, there are advantages. They know no fear, never have moral dillemas about killing, never retreat nor surrender, and ''never'' question orders. Of course, they have trouble comprehending complex orders, rarely anything more advanced than "charge and attack", but it's relatively easy to build more of them (much easier than recruiting and training human soldiers) so long as you have the materials and [[Mook Maker]]s needed to, uhm, make more mooks. Expect them to be programmed to march in eerie unison using [[Marionette Motion]] (and in a pinch [[Summon Backup Dancers|provide back-up for dance numbers]]). Naturally, Mecha-Mooks have their own versions of [[Elite Mooks]], [[Mook Lieutenant]]s, and [[Giant Mook]]s. Some settings might even have a few [[Mook Medic]]s to repair (or salvage parts from) busted Mecha Mooks.


Two governing rules of Mecha-Mooks seem to be:
Two governing rules of Mecha-Mooks seem to be: