MediEvil (1998 video game)/YMMV

Everything About Fiction You Never Wanted to Know.


  • Awesome Music: Practically the entire soundtrack to each game.
  • Breather Level: The Entrance Hall, especially since it falls between the very difficult Ghost Ship and Time Device levels.
  • Ear Worm: Any music you happen to hear during the game can be considered this.
  • Funny Moments: Roughly 90% of the first game is this, but it's easily topped off by Zarok's first two attempts to go One-Winged Angel:
    • Topped off by his OWA form being a rather anemic-looking dragon with his own head on it, and his "You Are Doomed" speech being interruped by more chicken clucking. This troper lost the final battle the first time around simply due to laughing too hard to play or even pause.

NONE SHALL DEFEAT THE MIGHTY ZAROK!! Awwwk-bokbokbokbokb--A-HEM...so prepare to die.

    • In the original game, the cutscene after escaping Peregrine's Castle. Dan's scream is priceless.
    • Zarok's book includes powerful magical tomes, how to look good in your 400s, and card tricks!
    • Also, Zarok's reaction after Dan manages to defeat his champion: "...Bugger."
    • Lots of stuff said by the characters in the Hall Of Heroes too.

Woden The Mighty: "Fortesque, you jawless arrow-magnet! What are you doing back here?!"

  • Game Breaker: Woden's Brand in the PSP remake. However, because of all the mini-game hell you have to go through to get the carnival tokens, it better damn well be one.
    • To clarify its Game Breaker status, Woden's Brand can dispatch anything short of Shadow Demons and bosses in a single hit. If you have the patience to get this weapon at the earliest possible time (the first time you go to Gallowmere Plains), you will use it for the rest of the game. Every weapon you get from the Hall of Heroes will rot in your inventory while you swing Woden's Brand around. Excluding the parts where you're forced to use other tactics.
  • That One Level: "The Ghost Ship" can seriously drive you crazy.