Metaphorically True: Difference between revisions

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** In another rather similar case -- "Infernals don't have Charms." What was really meant was, "Their ''patrons'', the Yozi, have Charms, which the Infernals use by extension to exert their malefic will upon Creation." (Not true anymore, either. Now Infernals can make their own personal Charms.)
** In another rather similar case -- "Infernals don't have Charms." What was really meant was, "Their ''patrons'', the Yozi, have Charms, which the Infernals use by extension to exert their malefic will upon Creation." (Not true anymore, either. Now Infernals can make their own personal Charms.)
* This is one of the ways that Games Workshop [[Hand Wave|explain]] differences in the millenia-old backstories that occur in Warhammer40000 materials over multiple editions. It usually boils down to "The old stories were mistranslated, corrupted by years of oral tradition, or outright lies planted by seditious agents of Chaos." Which sounds suspiciously like the way "out of character" explanations of Imperial dogma and propaganda sound, and most of the fluff is written from the viewpoint of [[Unreliable Narrator|Imperial scholars]].
* This is one of the ways that Games Workshop [[Hand Wave|explain]] differences in the millenia-old backstories that occur in Warhammer40000 materials over multiple editions. It usually boils down to "The old stories were mistranslated, corrupted by years of oral tradition, or outright lies planted by seditious agents of Chaos." Which sounds suspiciously like the way "out of character" explanations of Imperial dogma and propaganda sound, and most of the fluff is written from the viewpoint of [[Unreliable Narrator|Imperial scholars]].
* ''[[In Nomine]]:'' Balseraphs take Dissonance (which is bad for any Celestial) when they're caught lying. One of the few ways to remove this Dissonance is for the Balseraph to get the person who noticed the variance from truth to believe it's true ... from a certain point of view.



== Theater ==
== Theater ==