Pepper&Carrot/Characters

Everything About Fiction You Never Wanted to Know.


[note: descriptions largely from the webcomic's wiki (until they can be edited down to be...tropier...in flavour, anyway), licensed CC BY 4.0 which is compatible with ATT's CC BY-SA 4.0; character portraits from Wikimedia Commons and ultimately cropped from the comic]

Characters from Pepper&Carrot include:

Apprentices

These are human inhabitants of Hereva who have magical abilities, but have not at the beginning of the story honed it enough to practice on their own, instead learning from one or more of six schools of magic.

Pepper

Hooray, cake!

Pepper was raised at the Little Acorns Orphanage in the village of Squirrel's End. At an early age, she showed an aptitude for magic and was enrolled in the Hippiah school of magic. While she excelled at magic, she also excelled at driving her instructors batty with various traps, potions, and other hijinks. When her instructors insisted she make a patch of flowers bloom she found the whole exercise pointless and boring. For Pepper, it was literally like watching grass grow.

In one instance, Pepper was so frustrated with her classmates and teacher making fun of her inability to grow flowers that she let off a blast of Rea in frustration. This drew the attention of the remaining Chaosah witches who were in search of their new heir. Pepper was reluctant to go with the Chaosah Witches, but she realized the Hippiah school was an imperfect fit. Her Hippiah instructors felt they had little choice but to let Pepper go, as Pepper was not performing well as a Hippiah witch. They also did not want the Chaosah Witches around, since the Chaosah witches had a reputation of bringing the ire of Ah with them. Since Pepper had very little money and no living relatives, it only took a little prodding for the villagers to help erect Pepper a house in the forest of Squirrel's End. The alternative, they feared, would be for her to live in the village proper.

Being a witch of Chaosah is not particularly lucrative, and several times Pepper has not had enough Ko to afford even modest ingredients for her potions. It wasn't until the recent potion challenge (ep3) that Pepper had any kind of money, and had to augment her broom with additional potions and Rea for flight (Komonan wood brooms require much less Rea to fly, and fetch a hefty price). Even with her considerable skill, there have been a few times where she's had to make in-flight adjustments.

Tropes exhibited by this character include:

Saffron

Caption

Saffron demonstrated an aptitude for magic at an early age. When she was 6, she managed to counterfeit a handful of Ko so closely that even the head of the mint could barely tell the difference. Rather than punish her (where she could become a formidable criminal), it was decided to put her into the advanced Magmah classes where she could perfect her craft. She learned quickly and realized she was pages ahead of her teachers. Rather than continue her formal education, she instead used her talents to open "Saffron Witchcraft" located in the highest-rent district of Komona's markets. Her primary clientèle ranges from merchants looking to improve their wares and the alchemists of Zombiah researching materials. Saffron's business thrives; so much so that a steady queue of people form outside of her office looking for her advice. Even the Ko mint looked to her to see how best to improve the Ko coins so they were harder to counterfeit. She has risen to prominence as one of the youngest entrepreneurs of Komona.

Tropes exhibited by this character include:
  • Author Appeal -- David Revoy has said in interviews that Saffron is his favourite despite her venal nature.
  • Trope
  • Trope

Shichimi

Caption

Shichimi wears a hair-piece fashioned from the bone of one of the dragons near the temples of Ah. What it signifies and how she obtained it is known only to her. Her garments are a simple robe and wrap, similar to a kimono.

Tropes exhibited by this character include:

Coriander

Caption

Princess of Qualicity. Spoiled heavily by her father, the king. Motivated to invent a new kind of magic based on logical and physical law, allowing all people to use magic, not just witches.

Tropes exhibited by this character include:

Familiars

Really more like smart pets.

Teachers

Accomplished witches, teaching the apprentices.

Assorted other Herevans

Residents of the cities of Komona/Kerberos above and Squirrel's End in the kingdom of Acren, Qualicity in the Technologists' Union, and elsewhere -- not all of them human. Not associated with a magic school, or at least not strongly like the apprentices and teachers; may use magic (since it suffuses the world) but only minorly or incidentally.


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