Display title | Plotline Death |
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Date of page creation | 21:27, 1 November 2013 |
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Date of latest edit | 00:32, 25 March 2024 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | When someone dies in a cutscene, because the story gods have demanded it. It doesn't always fit with how the game handles combat death and wounds, be they Non-Lethal KO or Only Mostly Dead and it doesn't matter how many extra lives the player has left. Characters who have taken fireballs (and worse) to the face at pointblank range will be felled with a single gunshot or stab wound, even if they're level 99. Don't even try your resurrection magic, it would be wrong. A few games actually see magic users or clerics attempting to heal fallen characters, but failing, somehow implying that the dying character is injured in a way beyond conventional methods of healing to help. It's technically a Hand Wave, but they tried... Another reason this could be is that the spells do not have the power to bring back the dead, they just can revive the unconscious. Sometimes this happens in RTS games as well, where in most levels a death can easily be fixed by building the relevant unit production structure. This is generally because developers found that when players weren't able to build heroes back during campaigns, they'd frequently ignore some of the most powerful units for fear of them dying. |