Prince of Persia: The Sands of Time (video game)/YMMV

Everything About Fiction You Never Wanted to Know.


  • Crowning Music of Awesome: The entire soundtrack to Sands of Time, done by multi-instrumentalist Stuart Chatwood with extra help from session musicians. Glad to know his experience with the whole Mideastern-rock fusion thing from his days in The Tea Party was put to very good use.
  • Demonic Spiders: The blue spear enemies that are immune to vault attacks (unless you vault off of a wall instead of them), and the sword enemies that are immune to vault attacks and have a sweeping attack that goes underneath the Prince's guard to damage him anyway. Both of these enemies are also the only ones besides the two bosses capable of countering the Prince's attacks.
  • Game Breaker: Except for the aforementioned enemies that are immune to it (knocking the Prince down when he attempt it,) vault attacks are very overpowered, often knocking down enemies in only two hits. And even with the two immune enemies, if you're next to a wall, you can pull it off anyway by rebounding off of the wall instead of the enemy. This will instantly knock them down, leaving them open for the finisher. The sequels nerfed it.
    • Even more of A Game Breaker is the fact that by changing one button that same vault move can instantly kill an enemy and collect it's sand without having to knock it down.
  • Genius Bonus: The Prince twice mentions Rostam, a famous hero in Persian mythology.
  • Most Annoying Sound: The guard who tells you how to activate the defense mechanism.
  • Player Punch: The Prince's father is a boss. Guess what happens.
  • That One Boss: The Sand King is one of the game's only two bosses and quite a few players would argue he is in fact the hardest one to beat, especially considering that you need to face him relatively early in the game.