Display title | Relocating the Explosion |
Default sort key | Relocating the Explosion |
Page length (in bytes) | 14,344 |
Namespace ID | 0 |
Page ID | 107919 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 21:05, 2 March 2022 |
Total number of edits | 12 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Picture this: You're one of the heroes of the story, and you and your allies find yourselves stuck between a rock and death by fiery explosion. What do you do? You can't Outrun the Fireball, Bomb Disposal isn't an option, and Jumping on a Grenade won't do much good either. Then, you remember that you're the only one who can fly (or is the only one thinking fast enough), and that there's only one real thing left for a hero to do... Relocating the Explosion far away from your friends. Be it a missile, a bomb, matter eating nanomachines, or some other form of mass death, it's up to you take it somewhere it can detonate "safely." Cue a distant explosion, and the nagging question the viewers are left concerning your ultimate fate. |